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I have finally got to the stage where I can run the DQNcar.py and once it connects to server the car just constently respawns practically everytime it hits the ground. What is the issue? I have had a look into the script but I am struggling to find any answers there or elsewhere online.
Pic shows the issue, I do have the same issue on City Environment but cannot get a client server connection on AirSimNH for some reason.
Phython 3.5 (cannot get cntk on python 3.7?)
AirSim-v.1.2.2
------------------------------------ (Remove above before filing the issue) ------------------------------------
The text was updated successfully, but these errors were encountered:
This is a separate issue from #1009. I am seeing the same behavior with the new \AirSim\PythonClient\reinforcement_learning\dqn_car.py script in the blocks environment. Additional investigation is required here.
After investigating this further, I found that the dqn_car.py script is designed to only work with the AirSimNH/Neighborhood environment. Please see here for additional details.
Hi,
I have finally got to the stage where I can run the DQNcar.py and once it connects to server the car just constently respawns practically everytime it hits the ground. What is the issue? I have had a look into the script but I am struggling to find any answers there or elsewhere online.
Pic shows the issue, I do have the same issue on City Environment but cannot get a client server connection on AirSimNH for some reason.
Phython 3.5 (cannot get cntk on python 3.7?)
AirSim-v.1.2.2
------------------------------------ (Remove above before filing the issue) ------------------------------------
The text was updated successfully, but these errors were encountered: