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Just tried the engine with 4.3.4 UrT.
I really like that it's possible to Alt-Tab again on my Linux without any tricks.
However the mousespeed seems to be wrong.
The speed in the menu is way faster than with the other engine. In game I feel an acceleration even with \cl_mouseAccelOffset 5 (default) or set to 0 \cl_mouseAccelStyle 0 (also tried 1 and 2) all 3 had noticeable accelerations.
I use LinuxMint LMDE. To deactivcate the system mouse acceleration I use these two commands: xinput set-prop 'Razer Razer DeathAdder' 'Device Accel Profile' -1 xinput set-prop 'Razer Razer DeathAdder' 'Device Accel Constant Deceleration' 1
Are these somehow overwritten and the system acceleration kicks in? I reverted to the original engine and the mousespeed was fine again.
Any idea what I might try to get rid of the acceleration at all?
The text was updated successfully, but these errors were encountered:
I changed to that way of disabling acceleration.
I think it's fine now ingame but I had to lower the sensitivity.
With the original engine I had sensitivity = 4, now it has to be between 2 and 3.
In the game menus it's still way faster.
Not the biggest concern but a bit annoying. :)
Just tried the engine with 4.3.4 UrT.
I really like that it's possible to Alt-Tab again on my Linux without any tricks.
However the mousespeed seems to be wrong.
The speed in the menu is way faster than with the other engine. In game I feel an acceleration even with
\cl_mouseAccelOffset 5 (default) or set to 0
\cl_mouseAccelStyle 0 (also tried 1 and 2)
all 3 had noticeable accelerations.I use LinuxMint LMDE. To deactivcate the system mouse acceleration I use these two commands:
xinput set-prop 'Razer Razer DeathAdder' 'Device Accel Profile' -1
xinput set-prop 'Razer Razer DeathAdder' 'Device Accel Constant Deceleration' 1
Are these somehow overwritten and the system acceleration kicks in? I reverted to the original engine and the mousespeed was fine again.
Any idea what I might try to get rid of the acceleration at all?
The text was updated successfully, but these errors were encountered: