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Hello,
is it possible to skip the initialization of TFAR on missionStart and do it later via a script command?
We would like to held some ingame briefings but without being moved to our TFAR-channel. Then later when the real mission starts (inside that same mission environment from before) the server would call that final initialization routine.
Thanks for any advise!
The text was updated successfully, but these errors were encountered:
We would like to held some ingame briefings but without being moved to our TFAR-channel.
You can un-set the teamspeak channel name, then it won't move you because it thinks there is no channel.
And you can then set it via script again later
Thanks for the hint. I was able to late-move all players using this command: ["serious_channelName", "TheChannelName"] call TFAR_fnc_setPluginSetting;
But: TFAR got initialized before that. So we all were in our previous channels, but only hearing guys which were nearby in-game.
How can we walk around in-game and hear all Teamspeak-Clients like no TFAR-plugin is running?
Hello,
is it possible to skip the initialization of TFAR on missionStart and do it later via a script command?
We would like to held some ingame briefings but without being moved to our TFAR-channel. Then later when the real mission starts (inside that same mission environment from before) the server would call that final initialization routine.
Thanks for any advise!
The text was updated successfully, but these errors were encountered: