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framebuffer.cpp
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framebuffer.cpp
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/*
* This file is part of cannelloni, a SocketCAN over Ethernet tunnel.
*
* Copyright (C) 2014-2017 Maximilian Güntner <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include <cstring>
#include "framebuffer.h"
#include "logging.h"
using namespace cannelloni;
FrameBuffer::FrameBuffer(size_t size, size_t max) :
m_totalAllocCount(0),
m_bufferSize(0),
m_intermediateBufferSize(0),
m_maxAllocCount(max)
{
resizePool(size, false);
}
FrameBuffer::~FrameBuffer() {
/* delete all frames */
clearPool();
}
canfd_frame* FrameBuffer::requestFrame(bool overwriteLast, bool debug) {
std::lock_guard<std::recursive_mutex> lock(m_poolMutex);
if (m_framePool.empty()) {
bool resizePoolResult;
if (m_maxAllocCount > 0) {
if (m_maxAllocCount <= m_totalAllocCount) {
if (debug)
lerror << "Maximum of allocated frames reached." << std::endl;
resizePoolResult = false;
} else {
resizePoolResult = resizePool(std::min(m_maxAllocCount-m_totalAllocCount,m_totalAllocCount), debug);
}
} else {
/* If m_maxAllocCount is 0, we just grow the pool */
resizePoolResult = resizePool(m_totalAllocCount, debug);
}
if (!resizePoolResult && !overwriteLast) {
if (debug)
lerror << "Allocation failed. Not enough memory available." << std::endl;
/* Test whether a partial alloc was possible */
if (m_framePool.empty()) {
/* We have no frames available and return NULL */
if (debug)
lerror << "Frame Pool is depleted!!!." << std::endl;
return NULL;
}
} else if(!resizePoolResult && overwriteLast) {
std::lock_guard<std::recursive_mutex> lock(m_bufferMutex);
/*
* We did reach the limit but we are returning the last frame in the
* buffer. (ringbuffer behaviour)
*/
return requestBufferBack();
}
}
/* If we reach this point, m_framePool is not depleted */
canfd_frame *ret = m_framePool.front();
/*
* In a benchmark, splicing between three lists showed no
* performance improvement over front() and pop_front(),
* it even was 33% slower
*/
m_framePool.pop_front();
return ret;
}
void FrameBuffer::insertFramePool(canfd_frame *frame) {
std::lock_guard<std::recursive_mutex> lock(m_poolMutex);
m_framePool.push_back(frame);
}
void FrameBuffer::insertFrame(canfd_frame *frame) {
std::lock_guard<std::recursive_mutex> lock(m_bufferMutex);
m_buffer.push_back(frame);
m_bufferSize += CANNELLONI_FRAME_BASE_SIZE + canfd_len(frame);
/* We need one more byte for CAN_FD Frames */
if (frame->len & CANFD_FRAME)
m_bufferSize++;
}
void FrameBuffer::returnFrame(canfd_frame *frame) {
std::lock_guard<std::recursive_mutex> lock(m_bufferMutex);
m_buffer.push_front(frame);
m_bufferSize += CANNELLONI_FRAME_BASE_SIZE + canfd_len(frame);
/* We need one more byte for CAN_FD Frames */
if (frame->len & CANFD_FRAME)
m_bufferSize++;
}
canfd_frame* FrameBuffer::requestBufferFront() {
std::lock_guard<std::recursive_mutex> lock(m_bufferMutex);
if (m_buffer.empty()) {
return NULL;
}
else {
canfd_frame *ret = m_buffer.front();
m_buffer.pop_front();
m_bufferSize -= (CANNELLONI_FRAME_BASE_SIZE + canfd_len(ret));
/* We need one more byte for CAN_FD Frames */
if (ret->len & CANFD_FRAME)
m_bufferSize--;
return ret;
}
}
canfd_frame* FrameBuffer::requestBufferBack() {
std::lock_guard<std::recursive_mutex> lock(m_bufferMutex);
if (m_buffer.empty()) {
return NULL;
}
else {
canfd_frame *ret = m_buffer.back();
m_buffer.pop_back();
m_bufferSize -= (CANNELLONI_FRAME_BASE_SIZE + canfd_len(ret));
/* We need one more byte for CAN_FD Frames */
if (ret->len & CANFD_FRAME)
m_bufferSize--;
return ret;
}
}
void FrameBuffer::swapBuffers() {
std::unique_lock<std::recursive_mutex> lock1(m_bufferMutex, std::defer_lock);
std::unique_lock<std::recursive_mutex> lock2(m_intermediateBufferMutex, std::defer_lock);
std::lock(lock1, lock2);
std::swap(m_bufferSize, m_intermediateBufferSize);
m_buffer.swap(m_intermediateBuffer);
}
void FrameBuffer::sortIntermediateBuffer() {
std::lock_guard<std::recursive_mutex> lock(m_intermediateBufferMutex);
m_intermediateBuffer.sort(canfd_frame_comp());
}
void FrameBuffer::mergeIntermediateBuffer() {
std::unique_lock<std::recursive_mutex> lock1(m_poolMutex, std::defer_lock);
std::unique_lock<std::recursive_mutex> lock2(m_intermediateBufferMutex, std::defer_lock);
std::lock(lock1, lock2);
m_framePool.splice(m_framePool.end(), m_intermediateBuffer);
m_intermediateBufferSize = 0;
}
void FrameBuffer::returnIntermediateBuffer(std::list<canfd_frame*>::iterator start) {
std::unique_lock<std::recursive_mutex> lock1(m_intermediateBufferMutex, std::defer_lock);
std::unique_lock<std::recursive_mutex> lock2(m_bufferMutex, std::defer_lock);
std::lock(lock1,lock2);
/* Don't splice since we need to keep track of the size */
for (std::list<canfd_frame*>::iterator it = start;
it != m_intermediateBuffer.end();) {
canfd_frame *frame = *it;
it = m_intermediateBuffer.erase(it);
returnFrame(frame);
}
}
std::list<canfd_frame*>* FrameBuffer::getIntermediateBuffer() {
/* We need to lock m_intermediateBuffer here */
m_intermediateBufferMutex.lock();
return &m_intermediateBuffer;
}
void FrameBuffer::unlockIntermediateBuffer() {
m_intermediateBufferMutex.unlock();
}
void FrameBuffer::debug() {
linfo << "FramePool: " << m_framePool.size() << std::endl;
linfo << "Buffer: " << m_buffer.size() << " (elements) "
<< m_bufferSize << " (bytes)" << std::endl;
linfo << "intermediateBuffer: " << m_intermediateBuffer.size() << std::endl;
}
void FrameBuffer::reset() {
std::unique_lock<std::recursive_mutex> lock1(m_poolMutex, std::defer_lock);
std::unique_lock<std::recursive_mutex> lock2(m_bufferMutex, std::defer_lock);
std::unique_lock<std::recursive_mutex> lock3(m_intermediateBufferMutex, std::defer_lock);
std::lock(lock1, lock2, lock3);
/* Splice everything back into the pool */
m_framePool.splice(m_framePool.end(), m_intermediateBuffer);
m_framePool.splice(m_framePool.end(), m_buffer);
m_intermediateBufferSize = 0;
m_bufferSize = 0;
}
void FrameBuffer::clearPool() {
std::unique_lock<std::recursive_mutex> lock1(m_poolMutex, std::defer_lock);
std::unique_lock<std::recursive_mutex> lock2(m_bufferMutex, std::defer_lock);
std::unique_lock<std::recursive_mutex> lock3(m_intermediateBufferMutex, std::defer_lock);
std::lock(lock1, lock2, lock3);
reset();
for (canfd_frame *f : m_framePool) {
delete f;
}
m_framePool.clear();
m_totalAllocCount = 0;
}
size_t FrameBuffer::getFrameBufferSize() {
std::lock_guard<std::recursive_mutex> lock(m_bufferMutex);
return m_bufferSize;
}
bool FrameBuffer::resizePool(std::size_t size, bool debug) {
std::lock_guard<std::recursive_mutex> lock(m_poolMutex);
for (size_t i=0; i<size; i++) {
auto f = new canfd_frame;
memset(f, 0, sizeof(*f));
m_framePool.push_back(f);
}
m_totalAllocCount += size;
if (debug)
linfo << "New Poolsize:" << m_totalAllocCount << std::endl;
return true;
}