Releases: mgeitz/eqalert
Releases · mgeitz/eqalert
2.6.1
- Formatting Fixes
- Fix Debug Mode Disabled Line Checks
- Populate Char Stats from Who
- Update State Tab
- Update Help Tab
2.5.5
- Better Debugginig
- Debug file size limits
- Minor bug fixes
2.4.10
- Replace bootstrap with better startup
- General cleanup to make control flow more clear
- Track group, group leader, bind location, and encumbered states
- Parser additions and tweaks
2.3.2
Say Commands
- Control parser settings via
/say
in game
- Mute controls, useful for when in voice chat and someone keeps sending
/tells
- Various minor bug fixes
- Favor shared state object values over thread flags
- Move more state management to system_q
2.2.5
- Parse Even More
- Simple Sounds
- Debug Toggle
- Character Specific States
2.0.4
- Cleanup actions
- Validate loq_q output
- Improved Temporary Sound File Names
- Log generator
1.9.0
- Complete parser rewrite using regex
- Resolves several issues relating to line identification
- Resolves duplicate group chat incoming message alerts
- Resolves a silent application crash caused by the old array driven parser
1.7.2
- Character selection shows all unique character logs available
- This solves a handful of issues
- Remove duplicate EQA
- Check config version
1.6.0
- Replaced default values with last state, persisting state
- Merged char and server values to address potential many to many issues
- Rename
espeak
event to speak
- Merge methods calling gtts into
speak
- Keep
config.json
in the same order