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csweekmon

Made for CS Week v5.0 in December 2018. This is a simple Python 3 miniproject whose goal is to program very simple AI agents for a Pokemon style turn based RPG (only for the battle system). It comes with a few default AIs, used mainly for testing purposes.

Usage

Running

Just run run.py. For example, from the command line:

python3 run.py

This will start a text crawl that shows the progress of the battle.

The only reason why python3 is used is for more cosmetic features: Unicode characters feature in the text crawl.

You can use the --no-verbose flag to suppress most of the output, and --delay=<time> to change the delay between messages being displayed. For example, to double the speed of the text crawl:

python3 run.py --delay=0.5

Adding your own AI

You will need to create your own strategy in a separate file, for example <file>.py. It should look like a class resembling the ones in strategies.py. To get your AI to compete in a tournament, simply edit run.py and modify it slightly:

  • at the top:
import <file>
  • add your class to the STRATEGIES list

You can either adapt the existing code or use the helper create_strategy.py program.

If you managed to do this right, your AI will start competing in a tournament the next time you run run.py.

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Tiny toy project for MG CS Week

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