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Do we want to add functionality to simulate what happens if obstacles change shape during the movement of the vehicle? E.g. while moving, more information becomes available and it turns out that a circular obstacle actually has a slightly larger/smaller radius.
Required adaptations:
- Change environment.obstacles[].shape.radius to the new value
- Call _prepare_draw() of obstacle.shape (to update self.plt_lines, and the environment plot)
These functionalities can maybe be implemented by extending the trajectories attribute, which allows the user to define obstacles which start to move at a certain time? Then the user can e.g. state that at time t=2s, the radius will get a new value. This would require adding radius as an attribute of signals.
When using only the Deployer, this functionality already works.
The text was updated successfully, but these errors were encountered:
timmercy
changed the title
Simulate obstacles which change shape over time?
Simulate with obstacles which change shape over time?
May 16, 2017
Do we want to add functionality to simulate what happens if obstacles change shape during the movement of the vehicle? E.g. while moving, more information becomes available and it turns out that a circular obstacle actually has a slightly larger/smaller radius.
Required adaptations:
- Change environment.obstacles[].shape.radius to the new value
- Call _prepare_draw() of obstacle.shape (to update self.plt_lines, and the environment plot)
These functionalities can maybe be implemented by extending the trajectories attribute, which allows the user to define obstacles which start to move at a certain time? Then the user can e.g. state that at time t=2s, the radius will get a new value. This would require adding radius as an attribute of signals.
When using only the Deployer, this functionality already works.
The text was updated successfully, but these errors were encountered: