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Fast but radius appears to be incorrect #4

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i00 opened this issue Jun 11, 2019 · 1 comment
Open

Fast but radius appears to be incorrect #4

i00 opened this issue Jun 11, 2019 · 1 comment

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@i00
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i00 commented Jun 11, 2019

a blur of 4 appears to blur @ an amount of 10 ... 1 pixel blurs to 10 on each side of it, rather than 4.

@i00
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i00 commented Jun 11, 2019

Hrm this appears to be because you are calling the standard deviation (sigma) the radius ...
Can you make it so you can pass in the actual radius in pixels instead? ... this would be much more useful.

Thanks

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