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Calling DOFade() for the second time after changing a TMP_Text's color properties (be it color or vertexGradient) will reset it to its former solid color. Is this a known behavior that needs to be locally adressed or I'm just missing something?
The text was updated successfully, but these errors were encountered:
Thanks for that Zephyo. In my first use of this library I didn't have this issue, then on the next my text would flash back to the originally set color before doing the tween. Your solution fixed that issue for me, so thanks!
Calling
DOFade()
for the second time after changing a TMP_Text's color properties (be itcolor
orvertexGradient
) will reset it to its former solid color. Is this a known behavior that needs to be locally adressed or I'm just missing something?The text was updated successfully, but these errors were encountered: