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Releases: masagrator/SaltyNX

SaltyNX 1.1.1

22 Nov 17:03
4c02e88
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  • ReverseNX-RT
    • Fix issue with The Legend of Zelda: Echoes of Wisdom compatibility
    • Fix issue with Unravel Two compatibility

SaltyNX 1.1.0

21 Nov 16:22
6029f63
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  • Sysmodule:
    • Migrated compilation from libnx_min to official libnx
    • Fixed an issue with running game's BuildID not read when dmnt.gen2 is active
  • Core and Core32:
    • Added support for reading ReverseNX-RT settings. Requires using ReverseNX-RT 2.1.0+ (ReverseNX-Tool will no longer be updated)
    • ReverseNX-RT: now GetDefaultDisplayResolution will return 1920x1080 for forced docked mode only when user is in fact in handheld mode

Edit: 21.11.2024 19:45 GMT - shadow update, because I used wrong Core with previous zip.

SaltyNX 1.0.6

11 Nov 17:29
f00c727
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  • Fix a bug introduced in 1.0.0 release that blocked FPSLocker patches from working in games utilizing Vulkan
  • Fix a bug where if 32-bit game was using skyline plugin next to SaltyNX Core, Core was patching SVCs inside skyline plugin instead of nnSDK (this doesn't prevent crash in mods like CTGPDX, from this release it's purely skyline plugin's fault that must be fixed by their devs. More: #60 (comment))

SaltyNX 1.0.5

10 Nov 23:09
b92f9e2
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  • Support forcing 60 Hz when FPSLocker patch forces 60 FPS

SaltyNX 1.0.4a2

09 Nov 01:51
60ca3ae
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Fixed a bug with exceptions.txt not working properly introduced in 1.0.4 release

SaltyNX 1.0.4a

08 Nov 15:27
6d329d4
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Fix bug introduced in 1.0.4 release where cheats were not moved back to original folder after successful injection of bootstrap

SaltyNX 1.0.4

08 Nov 09:53
db8efc7
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  • Increase GetThreadList timeout to 30 seconds instead of initial 10 seconds.
  • Small code refactor

SaltyNX 1.0.3

05 Nov 17:52
918e733
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  • Small code refactor to help me easier implement new stuff to Shared Memory
  • Sysmodule is now writing regularly to shared memory display refresh rate so tools such as Status Monitor Overlay can better update stuff that rely on it without constantly connecting to sysmodule
  • Fix a mistake where SaltyNX Core32 didn't have code for refresh rate/interval from 1.0.1 release

SaltyNX 1.0.2

05 Nov 04:28
663faf9
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Fix (hopefully this time for good) random issue with 64-bit games crashing when logging is disabled.

SaltyNX 1.0.1

04 Nov 10:11
59df650
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  • When FPSLocker patch tries to force 30 FPS lock, instead of using actual FPS lock it's now temporarily forcing interval to 2 and setting display refresh rate to 60 Hz to avoid stutterings.