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For OSX, you don't need any tools. Just "open out.ppm" and you will see it in preview.
Thanks for the start on the tracer. I am also following the book, but plan on making a more go-flavored tracer, with objects that know how to do the intersections and such. We will see how far I get. :)
I wrote a raytracer in C about 20 years ago or more now. Graphics has always been a joy, but I don't use it in my work life.
The text was updated successfully, but these errors were encountered:
For OSX, you don't need any tools. Just "open out.ppm" and you will see it in preview.
Thanks for the start on the tracer. I am also following the book, but plan on making a more go-flavored tracer, with objects that know how to do the intersections and such. We will see how far I get. :)
I wrote a raytracer in C about 20 years ago or more now. Graphics has always been a joy, but I don't use it in my work life.
The text was updated successfully, but these errors were encountered: