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SettingsViewController.swift
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SettingsViewController.swift
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//
// SettingsViewController.swift
// Carousel
//
// Created by Marc Haumann on 2/13/16.
// Copyright © 2016 Marc Haumann. All rights reserved.
//
import UIKit
class SettingsViewController: UIViewController {
@IBOutlet weak var closeButton: UIButton!
@IBOutlet weak var settingsView: UIImageView!
@IBOutlet weak var settingsScrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
settingsScrollView.contentSize = settingsView.image!.size
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func closeDidTap(sender: AnyObject) {
dismissViewControllerAnimated(true, completion: nil)
}
@IBAction func singOutDidTap(sender: AnyObject) {
let alertController = UIAlertController(title:"Are you sure you want to sign out?", message: "", preferredStyle: .ActionSheet)
let OKAction = UIAlertAction(title: "Sign out", style: .Destructive) { (action) in
self.performSegueWithIdentifier("backToIntroSegue", sender: self)
}
let cancelAction = UIAlertAction(title: "Cancel", style: .Cancel) {(action) in
}
alertController.addAction(OKAction)
alertController.addAction(cancelAction)
self.presentViewController(alertController, animated: true) {
// optional code for what happens after the alert controller has finished presenting
}
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}