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This repository has been archived by the owner on May 26, 2020. It is now read-only.
Right now particles are just deleted when they hit an edge of the canvas and this just doesnt look nice in all situations. There should be an option to allow for bouncing when hitting canvas bounds.
The text was updated successfully, but these errors were encountered:
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Right now particles are just deleted when they hit an edge of the canvas and this just doesnt look nice in all situations. There should be an option to allow for bouncing when hitting canvas bounds.
The text was updated successfully, but these errors were encountered: