V1.0.0-rc.39 Released
What's Changed
- Path edit center vertex ignore collision by @deyihu in #2403
- measureLenBetween consider altitude by @deyihu in #2406
- Attribution control support custom by @deyihu in #2413
- export DefaultSpatialReference definition by @deyihu in #2410
- fix Line patttern animation is abnormally fast by @deyihu in #2412
- use babel to transpile ts codes to es5 excluding plugins causing perf issue by @fuzhenn in #2415
- fix cameraUp when pitch >= 90 by @fuzhenn in #2417
- allow to drag and zoom when mouse ray is not intersected with map by @fuzhenn in #2419
- turn on enableAltitude by default by @fuzhenn in #2420
- TileLayer _getTileBBox Consider offset by @deyihu in #2422
- fix missed z in translate, maptalks/issues#741 by @fuzhenn in #2425
- Fix container point out of map by @fuzhenn in #2433
- map drag support custom animation easing by @deyihu in #2429
- fix geo/baseobject not fire mouseout when has repeat id by @deyihu in #2432
- update the code of conduct reference by @emmanuel-ferdman in #2435
- Canvas simulates gradient path by @deyihu in #2423
- animateTo support reverse Rotation direction by @deyihu in #2414
- fix spec error when layer.show/hide by @deyihu in #2438
- disable map scroll when map zoom Exceeding Zoom limits by @deyihu in #2444
- fix Marker rotate Not effective when textPlacement/markerPlacement by @deyihu in #2441
- VectorLayer identify Ignore collided geometry by @deyihu in #2446
- implement text path by @deyihu in #2445
New Contributors
- @emmanuel-ferdman made their first contribution in #2435
Full Changelog: v1.0.0-rc.37...v1.0.0-rc.39