This class extends BaseClass.
You can add images on top of your map as a Tile Layer. Tile Layers are placed overtop of a map tile at a specific zoom level. With enough tiles, you can supplement Google's map data for the entire map, at multiple zoom levels.
This is an excellent way to add data - such as points of interest or traffic information - and local imagery to your app. When combined with plugin.google.maps.MapTypeId.NONE
, tile layers effectively let you replace Google's base map data with your own.
The Maps API breaks up imagery at each zoom level into a set of square map tiles, which are arranged in an ordered grid. When a map scrolls to a new location, or to a new zoom level, the Maps API determines which tiles are needed, and translates that into a set of tiles to retrieve.
For Google's implementation of the Mercator projection, the tile with coordinate (0,0) is always at the northwest corner of the map, with x
values increasing from west to east and y
values increasing from north to south. Tiles are indexed using x, y
coordinates from that origin.
For example, at zoom level 2, when the earth is divided up into 16 tiles, each tile can be referenced by a unique x,y
pair:
Each map tile is a 512x512 point square. At zoom level 0, the entire world is rendered in a single tile (however, the native Google Maps APIs do not support this zoom level).
So, at zoom level 1 the map will be rendered as a 2x2 grid of tiles, or a 4x4 grid at zoom level2, and so on.
If you are creating images for a tile layer, you will need to create a new 512x512 point image for each tile at each zoom level that you with to support.
The map.addTileLayer() method generates a tile layer on the map.
var mapDiv = document.getElementById("map_canvas");
var map = plugin.google.maps.Map.getMap(mapDiv, {
//'mapType' : plugin.google.maps.MapTypeId.NONE,
'preferences': {
'zoom': {
'minZoom': 0,
'maxZoom': 4
}
}
});
var tileOverlay = map.addTileOverlay({
debug: true, // draw the debug information on tiles
opacity: 0.75, // from 0.0 to 1.0
// Load image files from the local file path
getTile: function(x, y, zoom) {
return "http://tile.openstreetmap.org/" + zoom + "/" + x + "/" + y + ".png";
}
});
map.addTileOverlay() | Adds a tile layer. |
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setFadeIn() | Sets whether the tiles should fade in. |
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getFadeIn() | Returns whether the tiles should fade in. |
setZIndex() | Sets the zIndex of the tile overlay. |
getZIndex() | Returns the zIndex of the tile overlay. |
setOpacity() | Sets the opacity of the tile overlay. |
getOpacity() | Returns the opacity of the tile overlay. |
setVisible() | Sets false if you want to hide. |
getVisible() | Returns true if the tile overlay is visible. |
getTileSize() | Returns true if the tile overlay is visible. |
remove() | Removes the tile overlay. |
getMap() | Returns the map reference. |