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aalex edited this page Oct 26, 2014 · 8 revisions

communications

  • IRC
  • mailing list
  • tickets on github
  • wiki on github
  • web site - if you want to be able to write in the wiki, ask Alex
  • meetings Jabber (video chat)
  • README.txt and NEWS.txt in Git

Bugs (create issues)

  • bug 1 vs 100% speed when choose tab mapping
  • see color in paint zone
  • bug always cursor?

RoadMap

0.2

To be released soon.

  • Update NEWS
  • Update README
  • Deprecate TODO
  • Bundle (GStreamer) for OS X
  • .desktop file on GNU/Linux
  • Icon for OS X
  • Debian packaging
  • update icon (pain, view vertex controls)
  • write to Vlad for syphon support
  • bug with the keyboard shortcuts in the output window
  • fullscreen video test image/signal

0.3

  • Introduce properties (see QProperty) to automatize introspection for save/load and OSC controls.
  • Be able to zoom / scroll in the scene (port code to QGraphicsView?)
  • Resize / rotate shapes
  • Copy / paste mappings
  • Undo (Command pattern or snapshot of the project in RAM, or QUndo)
  • Maybe the model should have signals - all the signals are in the MainWindow for now.
  • shmsrc
  • uid starting at 1
  • be able to rename mappings and paints
  • see video playing even when no mapping
  • more properties: alpha (transparency), seek
  • add lock and solo in the mappings list
  • more OSC controls
  • syphon support
  • camera support (V4L2) - see libcheese and toonloop
  • be able to change OSC port number
  • more shortcuts

0.4

  • groups of mappings (folders)
  • player control for each movie paint
  • soft edge

1.0

Backward-compatibilty might be broken. Feature-complete. Maybe for a documentation sprint.

Wishlist

  • external VJing software for video mixing
  • external write-to-disc software

Promotion and funding

  • crowdfunding for a code sprint (USA, Canada, France, Belgium, Switzerland)
  • train more artists (Booksprint, wiki on mapmap.info)
  • t-shirts
  • mapping kit (carboard shapes)
  • google summer of code 2015?

Existing softwares / libraries / source

Mapping

OpenGL

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