diff --git a/js/render/draw_raster.js b/js/render/draw_raster.js index 169d9458aa8..e95fa84b7de 100644 --- a/js/render/draw_raster.js +++ b/js/render/draw_raster.js @@ -12,7 +12,7 @@ function drawRaster(painter, source, layer, coords) { // Change depth function to prevent double drawing in areas where tiles overlap. gl.depthFunc(gl.LESS); - for (var i = coords.length - 1; i >= 0; i--) { + for (var i = 0; i < coords.length; i++) { drawRasterTile(painter, source, layer, coords[i]); }