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Create an example to detect errors in tilesets #414

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tsuz opened this issue Oct 2, 2020 · 0 comments · May be fixed by #415
Open

Create an example to detect errors in tilesets #414

tsuz opened this issue Oct 2, 2020 · 0 comments · May be fixed by #415

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@tsuz
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tsuz commented Oct 2, 2020

To help developers detect errors, we should provide an example that showcases how to achieve this. The below uses MGLObserver to detect errors when tilesets and their sources are not loaded.

@tsuz tsuz linked a pull request Oct 2, 2020 that will close this issue
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