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connection.go
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connection.go
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/*
Package minq is a minimal implementation of QUIC, as documented at
https://quicwg.github.io/. Minq partly implements draft-04.
*/
package minq
import (
"bytes"
"crypto"
"crypto/cipher"
"crypto/rand"
"encoding/hex"
"fmt"
"github.com/bifurcation/mint"
"time"
)
var DUMMY_NO_ENCRYPT bool = true
const (
RoleClient = 1
RoleServer = 2
)
// The state of a QUIC connection.
type State uint8
const (
StateInit = State(1)
StateWaitClientInitial = State(2)
StateWaitServerFirstFlight = State(3)
StateWaitClientSecondFlight = State(4)
StateEstablished = State(5)
StateClosed = State(6)
StateError = State(7)
)
const (
kMinimumClientInitialLength = 1200 // draft-ietf-quic-transport S 9.0
kLongHeaderLength = 18
kInitialIntegrityCheckLength = 16 // Overhead.
kInitialMTU = 1252 // 1280 - UDP headers.
)
// The protocol version number.
type VersionNumber uint32
const (
kQuicDraftVersion = 7
kQuicVersion = VersionNumber(0xf0f0f0f0)// VersionNumber(0xff000000 | kQuicDraftVersion)
kQuicGreaseVersion1 = VersionNumber(0x1a1a1a1a)
kQuicGreaseVersion2 = VersionNumber(0x2a2a2a2a)
)
const (
kQuicALPNToken = "hq-07"
)
const (
kDefaultInitialRtt = uint32(100)
)
// Interface for the handler object which the Connection will call
// to notify of events on the connection.
type ConnectionHandler interface {
// The connection has changed state to state |s|
StateChanged(s State)
// A new stream has been created (by receiving a frame
// from the other side. |s| contains the stream.
NewStream(s *Stream)
// Stream |s| is now readable.
StreamReadable(s *Stream)
}
// Internal structures indicating ranges to ACK
type ackRange struct {
lastPacket uint64 // Packet with highest pn in range
count uint64 // Total number of packets in range
}
type ackRanges []ackRange
/*
Connection represents a QUIC connection. Clients can make
connections directly but servers should create a minq.Server
object which creates Connections as a side effect.
The control discipline is entirely operated by the consuming
application. It has two major responsibilities:
1. Deliver any incoming datagrams using Input()
2. Periodically call CheckTimer(). In future there will be some
way to know how often to call it, but right now it treats
every call to CheckTimer() as timer expiry.
The application provides a handler object which the Connection
calls to notify it of various events.
*/
type Connection struct {
handler ConnectionHandler
role uint8
state State
version VersionNumber
clientConnId ConnectionId
serverConnId ConnectionId
transport Transport
tls *tlsConn
writeClear *cryptoState
readClear *cryptoState
writeProtected *cryptoState
readProtected *cryptoState
nextSendPacket uint64
mtu int
streams []*Stream
maxStream uint32
outputClearQ []frame // For stream 0
outputProtectedQ []frame // For stream >= 0
clientInitial []byte
recvd *recvdPackets
sentAcks map[uint64]ackRanges
lastInput time.Time
idleTimeout uint16
tpHandler *transportParametersHandler
log loggingFunction
retransmitTime uint32
congestion CongestionController
lastSendQueuedTime time.Time
measurement MeasurementData
}
// Create a new QUIC connection. Should only be used with role=RoleClient,
// though we use it with RoleServer internally.
func NewConnection(trans Transport, role uint8, tls TlsConfig, handler ConnectionHandler) *Connection {
c := Connection{
handler,
role,
StateInit,
kQuicVersion,
0,
0,
trans,
newTlsConn(tls, role),
nil,
nil,
nil,
nil,
uint64(0),
kInitialMTU,
nil,
0,
nil,
nil,
nil,
nil,
make(map[uint64]ackRanges, 0),
time.Now(),
10, // Very short idle timeout.
nil,
nil,
kDefaultInitialRtt,
nil,
time.Now(),
newMeasurementData(role),
}
c.log = newConnectionLogger(&c)
//c.congestion = newCongestionControllerIetf(&c)
//c.congestion = newCongestionControllerFixedWindow(&c, 60*kInitialMTU)
c.congestion = newCongestionControllerFixedRate(&c, 600000, 0)
//c.congestion = &CongestionControllerDummy{}
c.congestion.setLostPacketHandler(c.handleLostPacket)
// TODO([email protected]): This isn't generic, but rather tied to
// Mint.
c.tpHandler = newTransportParametersHandler(c.log, role, kQuicVersion)
c.tls.setTransportParametersHandler(c.tpHandler)
c.recvd = newRecvdPackets(c.log)
tmp, err := generateRand64()
if err != nil {
return nil
}
connId := ConnectionId(tmp)
if role == RoleClient {
c.clientConnId = connId
err = c.setupAeadMasking()
if err != nil {
return nil
}
} else {
c.serverConnId = connId
c.setState(StateWaitClientInitial)
}
tmp, err = generateRand64()
if err != nil {
return nil
}
c.nextSendPacket = tmp & 0x7fffffff
s, newframe, _ := c.ensureStream(0, false)
if newframe {
s.setState(kStreamStateOpen)
}
return &c
}
func (c *Connection) zeroRttAllowed() bool {
// Placeholder
return false
}
func (c *Connection) start() error {
return nil
}
func (c *Connection) label() string {
if c.role == RoleClient {
return "client"
}
return "server"
}
func (c *Connection) setState(state State) {
if c.state == state {
return
}
c.log(logTypeConnection, "%s: Connection state %s -> %v", c.label(), StateName(c.state), StateName(state))
if c.handler != nil {
c.handler.StateChanged(state)
}
c.state = state
}
func StateName(state State) string {
// TODO([email protected]): is there a way to get the name from the
// const value.
switch state {
case StateInit:
return "StateInit"
case StateWaitClientInitial:
return "StateWaitClientInitial"
case StateWaitServerFirstFlight:
return "StateWaitServerFirstFlight"
case StateWaitClientSecondFlight:
return "StateWaitClientSecondFlight"
case StateEstablished:
return "StateEstablished"
case StateClosed:
return "StateClosed"
case StateError:
return "StateError"
default:
return "Unknown state"
}
}
func (c *Connection) myStream(id uint32) bool {
return id == 0 || (((id & 1) == 1) == (c.role == RoleClient))
}
func (c *Connection) ensureStream(id uint32, remote bool) (*Stream, bool, error) {
c.log(logTypeTrace, "Ensuring stream %d exists", id)
// TODO([email protected]): this is not really done, because we never clean up
// Resize to fit.
if uint32(len(c.streams)) >= id+1 {
return c.streams[id], false, nil
}
// Don't create the stream if it's the wrong direction.
if remote == c.myStream(id) {
return nil, false, ErrorProtocolViolation
}
needed := id - uint32(len(c.streams)) + 1
c.log(logTypeTrace, "Needed=%d", needed)
c.streams = append(c.streams, make([]*Stream, needed)...)
// Now make all the streams in the same direction
i := id
var initialMax uint64
if c.tpHandler.peerParams != nil {
initialMax = uint64(c.tpHandler.peerParams.maxStreamsData)
} else {
assert(id == 0)
initialMax = 1280
}
for {
if c.streams[i] != nil {
break
}
if (i & 1) == (id & 1) {
s := newStream(c, i, initialMax, kStreamStateIdle)
c.streams[i] = s
if id != i {
// Any lower-numbered streams start in open, so set the
// state and notify.
s.setState(kStreamStateOpen)
if c.handler != nil {
c.handler.NewStream(s)
}
}
}
if i == 0 {
break
}
i--
}
if id > c.maxStream {
c.maxStream = id
}
return c.streams[id], true, nil
}
func (c *Connection) sendClientInitial() error {
queued := make([]frame, 0)
var err error
c.log(logTypeHandshake, "Sending client initial packet")
if c.clientInitial == nil {
c.clientInitial, err = c.tls.handshake(nil)
if err != nil {
return err
}
}
f := newStreamFrame(0, 0, c.clientInitial, false)
// Encode this so we know how much room it is going to take up.
l, err := f.length()
if err != nil {
return err
}
/*
unless the client has a reasonable assurance that the PMTU is larger.
Sending a packet of this size ensures that the network path supports
an MTU of this size and helps reduce the amplitude of amplification
attacks caused by server responses toward an unverified client
address.
*/
topad := kMinimumClientInitialLength - (kLongHeaderLength + l + kInitialIntegrityCheckLength)
c.log(logTypeHandshake, "Padding with %d padding frames", topad)
// Enqueue the frame for transmission.
queued = append(queued, f)
c.streams[0].send.setOffset(uint64(len(c.clientInitial)))
for i := 0; i < topad; i++ {
queued = append(queued, newPaddingFrame(0))
}
c.setState(StateWaitServerFirstFlight)
return c.sendPacket(packetTypeClientInitial, queued, false)
}
func (c *Connection) sendSpecialClearPacket(pt uint8, connId ConnectionId, pn uint64, version VersionNumber, payload []byte) error {
c.log(logTypeConnection, "Sending special clear packet type=%v", pt)
p := packet{
packetHeader{
pt | packetFlagLongHeader,
connId,
pn,
version,
0,
},
payload,
}
packet, err := encode(&p.packetHeader)
if err != nil {
return err
}
packet = append(packet, payload...)
c.congestion.onPacketSent(pn, false, len(packet)) //TODO([email protected]) check isackonly
c.transport.Send(packet)
return nil
}
func (c *Connection) determineAead(pt uint8) cipher.AEAD {
var aead cipher.AEAD
if c.writeProtected != nil {
aead = c.writeProtected.aead
}
if c.role == RoleClient {
switch {
case pt == packetTypeClientInitial:
aead = c.writeClear.aead
case pt == packetTypeClientCleartext:
aead = c.writeClear.aead
case pt == packetType0RTTProtected:
aead = nil // This will cause a crash b/c 0-RTT doesn't work yet
}
} else {
if pt == packetTypeServerCleartext || pt == packetTypeServerStatelessRetry {
aead = c.writeClear.aead
}
}
return aead
}
func (c *Connection) sendPacketRaw(pt uint8, connId ConnectionId, pn uint64, version VersionNumber, payload []byte, containsOnlyAcks bool) error {
c.log(logTypeConnection, "Sending packet PT=%v PN=%x: %s", pt, c.nextSendPacket, dumpPacket(payload))
left := c.mtu // track how much space is left for payload
aead := c.determineAead(pt)
left -= aead.Overhead()
c.measurement.outgoingMeasurementTasks(c)
measurementField := c.measurement.hdrData.encode()
// Horrible hack. Map phase0 -> short header.
// TODO([email protected]): Fix this way above here.
if pt == packetType1RTTProtectedPhase0 {
pt = 3 | packetFlagC // 4-byte packet number
} else {
pt = pt | packetFlagLongHeader
}
p := packet{
packetHeader{
pt,
connId,
pn,
version,
measurementField,
},
nil,
}
c.logPacket("Sent", &p.packetHeader, pn, payload)
// Encode the header so we know how long it is.
// TODO([email protected]): this is gross.
hdr, err := encode(&p.packetHeader)
if err != nil {
return err
}
left -= len(hdr)
assert(left >= len(payload))
p.payload = payload
var packet []byte
/* hack to not have encryption pietdv */
if DUMMY_NO_ENCRYPT {
packet = append(hdr, payload...)
} else {
protected := aead.Seal(nil, c.packetNonce(p.PacketNumber), p.payload, hdr)
packet = append(hdr, protected...)
}
c.log(logTypeTrace, "Sending packet len=%d, len=%v", len(packet), hex.EncodeToString(packet))
c.congestion.onPacketSent(pn, containsOnlyAcks, len(packet)) //TODO([email protected]) check isackonly
c.transport.Send(packet)
return nil
}
// Send a packet with whatever PT seems appropriate now.
func (c *Connection) sendPacketNow(tosend []frame, containsOnlyAcks bool) error {
// Right now this is just 1-RTT 0-phase
return c.sendPacket(packetType1RTTProtectedPhase0, tosend, containsOnlyAcks)
}
// Send a packet with a specific PT.
func (c *Connection) sendPacket(pt uint8, tosend []frame, containsOnlyAcks bool) error {
sent := 0
payload := make([]byte, 0)
for _, f := range tosend {
_, err := f.length()
if err != nil {
return err
}
c.log(logTypeTrace, "Frame=%v", hex.EncodeToString(f.encoded))
{
msd, ok := f.f.(*maxStreamDataFrame)
if ok {
c.log(logTypeFlowControl, "EKR: PT=%x Sending maxStreamDate %v %v", c.nextSendPacket, msd.StreamId, msd.MaximumStreamData)
}
}
payload = append(payload, f.encoded...)
sent++
}
connId := c.serverConnId
if c.role == RoleClient {
if pt == packetTypeClientInitial {
connId = c.clientConnId
}
} else {
if pt == packetTypeServerStatelessRetry {
connId = c.clientConnId
}
}
pn := c.nextSendPacket
c.nextSendPacket++
return c.sendPacketRaw(pt, connId, pn, c.version, payload, containsOnlyAcks)
}
func (c *Connection) sendFramesInPacket(pt uint8, tosend []frame) error {
c.log(logTypeConnection, "%s: Sending packet of type %v. %v frames", c.label(), pt, len(tosend))
c.log(logTypeTrace, "Sending packet of type %v. %v frames", pt, len(tosend))
left := c.mtu
var connId ConnectionId
var aead cipher.AEAD
if c.writeProtected != nil {
aead = c.writeProtected.aead
}
connId = c.serverConnId
longHeader := true
if c.role == RoleClient {
switch {
case pt == packetTypeClientInitial:
aead = c.writeClear.aead
connId = c.clientConnId
case pt == packetTypeClientCleartext:
aead = c.writeClear.aead
case pt == packetType0RTTProtected:
connId = c.clientConnId
aead = nil // This will cause a crash b/c 0-RTT doesn't work yet
default:
longHeader = false
}
} else {
if pt == packetTypeServerCleartext {
aead = c.writeClear.aead
} else {
longHeader = true
}
}
left -= aead.Overhead()
npt := pt
if longHeader {
npt |= packetFlagLongHeader
}
pn := c.nextSendPacket
p := packet{
packetHeader{
npt,
connId,
pn,
c.version,
0,
},
nil,
}
c.nextSendPacket++
// Encode the header so we know how long it is.
// TODO([email protected]): this is gross.
hdr, err := encode(&p.packetHeader)
if err != nil {
return err
}
left -= len(hdr)
sent := 0
for _, f := range tosend {
l, err := f.length()
if err != nil {
return err
}
assert(l <= left)
c.log(logTypeTrace, "Frame=%v", hex.EncodeToString(f.encoded))
p.payload = append(p.payload, f.encoded...)
sent++
}
protected := aead.Seal(nil, c.packetNonce(p.PacketNumber), p.payload, hdr)
packet := append(hdr, protected...)
c.log(logTypeTrace, "Sending packet len=%d, len=%v", len(packet), hex.EncodeToString(packet))
c.congestion.onPacketSent(pn, false, len(packet)) //TODO([email protected]) check isackonly
c.transport.Send(packet)
return nil
}
func (c *Connection) sendOnStream(streamId uint32, data []byte) error {
c.log(logTypeConnection, "%v: sending %v bytes on stream %v", c.label(), len(data), streamId)
stream, newStream, _ := c.ensureStream(streamId, false)
if newStream {
stream.setState(kStreamStateOpen)
}
_, err := stream.Write(data)
return err
}
func (c *Connection) makeAckFrame(acks ackRanges, left int) (*frame, int, error) {
c.log(logTypeConnection, "Making ack frame, room=%d", left)
af, rangesSent, err := newAckFrame(c.recvd, acks, left)
if err != nil {
c.log(logTypeConnection, "Couldn't prepare ACK frame %v", err)
return nil, 0, err
}
return af, rangesSent, nil
}
func (c *Connection) sendQueued(bareAcks bool) (int, error) {
c.log(logTypeConnection, "Calling sendQueued")
c.lastSendQueuedTime = time.Now()
if c.state == StateInit || c.state == StateWaitClientInitial {
return 0, nil
}
sent := int(0)
/*
* ENQUEUE STUFF
*/
// FIRST enqueue data for stream 0
err := c.queueStreamFrames(false)
if err != nil {
return sent, err
}
// SECOND enqueue data for protected streams
if c.state == StateEstablished {
err := c.queueStreamFrames(true)
if err != nil {
return sent, err
}
/*
* SEND STUFF
*/
// THIRD send enqueued data from protected streams
s, err := c.sendQueuedFrames(packetType1RTTProtectedPhase0, true, bareAcks)
if err != nil {
return sent, err
}
sent += s
// We still want to send out data in unprotected mode but we don't need to just ACK stuff.
bareAcks = false
}
// FOURTH send enqueued data from stream 0
pt := uint8(packetTypeClientCleartext)
if c.role == RoleServer {
pt = packetTypeServerCleartext
}
s, err := c.sendQueuedFrames(pt, false, bareAcks)
if err != nil {
return sent, err
}
sent += s
return sent, nil
}
// Send a packet of stream frames, plus whatever acks fit.
func (c *Connection) sendCombinedPacket(pt uint8, frames []frame, acks ackRanges, left int) (int, error) {
asent := int(0)
var err error
containsOnlyAcks := len(frames) == 0
// (left - 16) is positive if there is place enough for a basic ACK frame without
// aditional ACK blocks.
if len(acks) > 0 && (left-kAckHeaderLength) >= 0 {
var af *frame
af, asent, err = c.makeAckFrame(acks, left)
if err != nil {
return 0, err
}
if af != nil {
frames = append(frames, *af)
}
}
// Record which packets we sent ACKs in.
c.sentAcks[c.nextSendPacket] = acks[0:asent]
err = c.sendPacket(pt, frames, containsOnlyAcks)
if err != nil {
return 0, err
}
return asent, nil
}
func (c *Connection) queueFrame(q *[]frame, f frame) {
*q = append(*q, f)
}
// Send all the queued data on a set of streams with packet type |pt|
func (c *Connection) queueStreamFrames(protected bool) error {
c.log(logTypeConnection, "%v: queueStreamFrames, protected=%v",
c.label(), protected)
var streams []*Stream
var q *[]frame
if !protected {
streams = c.streams[0:1]
q = &c.outputClearQ
} else {
streams = c.streams[1:]
q = &c.outputProtectedQ
}
// Output all the stream frames that are now permitted by stream flow control
for _, s := range streams {
if s != nil {
chunks, _ := s.outputWritable()
for _, ch := range chunks {
c.queueFrame(q, newStreamFrame(s.id, ch.offset, ch.data, ch.last))
}
}
}
return nil
}
/* Transmit all the frames permitted by connection level flow control and
* the congestion controller. We're going to need to be more sophisticated
* when we actually do connection level flow control. */
func (c *Connection) sendQueuedFrames(pt uint8, protected bool, bareAcks bool) (int, error) {
c.log(logTypeConnection, "%v: sendQueuedFrames, pt=%v, protected=%v",
c.label(), pt, protected)
acks := c.recvd.prepareAckRange(protected, false)
now := time.Now()
txAge := time.Duration(c.retransmitTime) * time.Millisecond
aeadOverhead := c.determineAead(pt).Overhead()
sent := int(0)
spaceInCongestionWindow := c.congestion.bytesAllowedToSend()
// Select the queue we will send from
var queue *[]frame
if protected {
queue = &c.outputProtectedQ
} else {
queue = &c.outputClearQ
}
// TODO([email protected]): Don't retransmit non-retransmittable.
/* Iterate through the queue, and append frames to packet, sending
* packets when the maximum packet size is reached, or we are not
* allowed to send more from the congestion controller */
// Store frames that will be sent in the next packet
frames := make([]frame, 0)
// The length of the next packet to be send
spaceInPacket := c.mtu - aeadOverhead - kLongHeaderLength // TODO([email protected]): check header type
spaceInCongestionWindow -= (aeadOverhead + kLongHeaderLength)
for i, _ := range *queue {
f := &((*queue)[i])
// c.log(logTypeStream, "Examining frame=%v", f)
frameLength, err := f.length()
if err != nil {
return 0, err
}
cAge := now.Sub(f.time)
if f.needsTransmit {
c.log(logTypeStream, "Frame %f requires transmission", f.String())
} else if cAge < txAge {
c.log(logTypeStream, "Skipping frame %f because sent too recently", f.String())
continue
}
// if there is no more space in the congestion window, stop
// trying to send stuff
if spaceInCongestionWindow < frameLength {
break
}
c.log(logTypeStream, "Sending frame %s, age = %v", f.String(), cAge)
f.time = now
f.needsTransmit = false
// if there is no more space for the next frame in the packet,
// send it and start forming a new packet
if spaceInPacket < frameLength {
asent, err := c.sendCombinedPacket(pt, frames, acks, spaceInPacket)
if err != nil {
return 0, err
}
sent++
acks = acks[asent:]
frames = make([]frame, 0)
spaceInPacket = c.mtu - aeadOverhead - kLongHeaderLength // TODO([email protected]): check header type
spaceInCongestionWindow -= (aeadOverhead + kLongHeaderLength)
}
// add the frame to the packet
frames = append(frames, *f)
spaceInPacket -= frameLength
spaceInCongestionWindow -= frameLength
// Record that we send this chunk in the current packet
f.pns = append(f.pns, c.nextSendPacket)
sf, ok := f.f.(*streamFrame)
if ok && sf.hasFin() {
c.streams[sf.StreamId].closeSend()
}
}
// Send the remainder, plus any ACKs that are left.
// TODO([email protected]) This might push the outstanding data over the congestion window
c.log(logTypeConnection, "%s: Remainder to send? sent=%v frames=%v acks=%v bareAcks=%v",
c.label(), sent, len(frames), len(acks), bareAcks)
if len(frames) > 0 || (len(acks) > 0 && bareAcks) {
// TODO([email protected]): this may skip acks if there isn't
// room, but hopefully we eventually catch up.
_, err := c.sendCombinedPacket(pt, frames, acks, spaceInPacket)
if err != nil {
return 0, err
}
sent++
} else if len(acks) > 0 {
c.log(logTypeAck, "Acks to send, but suppressing bare acks")
}
return sent, nil
}
func (c *Connection) handleLostPacket(lostPn uint64) {
queues := [...][]frame{c.outputClearQ, c.outputProtectedQ}
for _, queue := range queues {
for _, frame := range queue {
for _, pn := range frame.pns {
if pn == lostPn {
/* If the packet is considered lost, remember that.
* Do *not* remove the PN from the list, because
* the packet might pop up later anyway, and then
* we want to mark this frame as received. */
frame.lostPns = append(frame.lostPns, lostPn)
}
if len(frame.pns) == len(frame.lostPns) {
/* if we consider all packets that this frame was send in as lost,
* we have to retransmit it. */
frame.needsTransmit = true
break
}
}
}
}
}
// Walk through all the streams and see how many bytes are outstanding.
// Right now this is very expensive.
func (c *Connection) outstandingQueuedBytes() (n int) {
for _, s := range c.streams {
n += s.outstandingQueuedBytes()
}
cd := func(frames []frame) int {
ret := 0
for _, f := range frames {
sf, ok := f.f.(*streamFrame)
if ok {
ret += len(sf.Data)
}
}
return ret
}
n += cd(c.outputClearQ)
n += cd(c.outputProtectedQ)
return
}
// Provide a packet to the connection.
//
// TODO([email protected]): when is error returned?
func (c *Connection) Input(p []byte) error {
return c.handleError(c.input(p))
}
func (c *Connection) input(p []byte) error {
if c.isClosed() {
return ErrorConnIsClosed
}
c.lastInput = time.Now()
var hdr packetHeader
c.log(logTypeTrace, "Receiving packet len=%v %v", len(p), hex.EncodeToString(p))
hdrlen, err := decode(&hdr, p)
if err != nil {
c.log(logTypeConnection, "Could not decode packetX: %v", hex.EncodeToString(p))
return wrapE(ErrorInvalidPacket, err)
}
assert(int(hdrlen) <= len(p))
if isLongHeader(&hdr) && hdr.Version != c.version {
if c.role == RoleServer {
c.log(logTypeConnection, "%s: Received unsupported version %v, expected %v", c.label(), hdr.Version, c.version)
err = c.sendVersionNegotiation(hdr.ConnectionID, hdr.PacketNumber, hdr.Version)
if err != nil {
return err
}
if c.state == StateWaitClientInitial {
return ErrorDestroyConnection
}
return nil
} else {
// If we're a client, choke on unknown versions, unless
// they come in version negotiation packets.
if hdr.getHeaderType() != packetTypeVersionNegotiation {
return fmt.Errorf("Received packet with unexpected version %v", hdr.Version)
}
}
}
typ := hdr.getHeaderType()
c.log(logTypeFlowControl, "EKR: Received packet %x len=%d", hdr.PacketNumber, len(p))
c.log(logTypeConnection, "Packet header %v, %d", hdr, typ)
if typ == packetTypeVersionNegotiation {
return c.processVersionNegotiation(&hdr, p[hdrlen:])
}
if c.state == StateWaitClientInitial {
if typ != packetTypeClientInitial {
c.log(logTypeConnection, "Received unexpected packet before client initial")
return nil
}
// TODO([email protected]): This will result in connection ID flap if we
// receive a new connection from the same tuple with a different conn ID.
c.clientConnId = hdr.ConnectionID
err := c.setupAeadMasking()
if err != nil {
return err
}
}
aead := c.readClear.aead
if hdr.isProtected() {
if c.readProtected == nil {
c.log(logTypeConnection, "Received protected data before crypto state is ready")
return nil
}
aead = c.readProtected.aead
}
// TODO([email protected]): this dup detection doesn't work right if you
// get a cleartext packet that has the same PN as a ciphertext or vice versa.
// Need to fix.
c.log(logTypeConnection, "%s: Received (unverified) packet with PN=%x PT=%v",
c.label(), hdr.PacketNumber, hdr.getHeaderType())
packetNumber := hdr.PacketNumber
if c.recvd.initialized() {
packetNumber = c.expandPacketNumber(hdr.PacketNumber, int(hdr.PacketNumber__length()))
c.log(logTypeConnection, "Reconstructed packet number %x", packetNumber)
}
if c.recvd.initialized() && !c.recvd.packetNotReceived(packetNumber) {
c.log(logTypeConnection, "Discarding duplicate packet %x", packetNumber)
return nonFatalError(fmt.Sprintf("Duplicate packet id %x", packetNumber))
}
var payload []byte
/* hack to not have encryption pietdv */
if DUMMY_NO_ENCRYPT {
payload = p[hdrlen:]
} else {
var err error