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queue.h
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queue.h
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#ifndef REPLICATOR_QUEUE_H
#define REPLICATOR_QUEUE_H
#include <deque>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <functional>
template<typename T> class Queue
{
public:
Queue(const unsigned limit_) : limit(limit_) {}
inline T pop()
{
std::unique_lock<std::mutex> lock(mutex);
if (queue.empty()) {
cv1.wait(lock, [this] { return !queue.empty(); });
}
T item = std::move(queue.front());
queue.pop_front();
lock.unlock();
cv2.notify_all();
return item;
}
inline void push(T&& item)
{
std::unique_lock<std::mutex> lock(mutex);
if (queue.size() >= limit) {
cv2.wait(lock, [this] { return queue.size() < limit; });
}
queue.push_back(std::forward<T>(item));
lock.unlock();
cv1.notify_one();
}
inline unsigned wait(const std::chrono::milliseconds timeout) const
{
std::unique_lock<std::mutex> lock(mutex);
if (!queue.empty())
return queue.size();
if (cv1.wait_for(lock, timeout, [this] { return !queue.empty(); }))
return queue.size();
return 0;
}
inline unsigned size() const {
// std::lock_guard<std::mutex> lock(mutex);
return queue.size();
}
private:
std::deque<T> queue;
mutable std::mutex mutex;
mutable std::condition_variable cv1;
mutable std::condition_variable cv2;
const unsigned limit;
};
#endif // REPLICATOR_QUEUE_H