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Glitches in animation #175

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basicNew opened this issue Dec 12, 2018 · 0 comments
Open

Glitches in animation #175

basicNew opened this issue Dec 12, 2018 · 0 comments

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@basicNew
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We are currently animating a scene by updating the poses of the elements in it. This looks good in a broad view, but when zooming very close to a car you can see the "steps" it performs (like if it lagged for some frames and all of a sudden jumped ahead). Things tested:

  • We first thought this may be because of scene load, but it wasn't. We can reproduce this with one moving rectangle.
  • Another option was the callback not being triggered or the buffer not being written. As far as we could test and log, callback was being called @ 60 FPS, the scene was rendered in time and the buffers were being flushed correctly.
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