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Not Unmuting after Unlock on Discrete GPU #31
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Hi there! this sounds like it might be related to #30 (link to the post: #30 (comment)). |
Sorry it took me so long to get back to this. Yes, it appears the beta update is helping. I did have one time that I thought it didn't work, but for some reason WinMute wasn't running. I think that was a fluke with my machine. I'll report back if I have any future issues, but for now I think this is resolved. THANK YOU! |
P.S. WinMute helps my son sleep at night in a room that's right across from my office. It stops discord and other notifications from waking him up. I PayPal'd you a donation, so please enjoy a coffee on us and thanks! |
You can go to the WinMute settings and check if "run on startup" is still set. Maybe it got disabled.
Thank you very much :) |
Sorry for a potentially stupid question, but I also wanted to donate after excellent support (on excellent software). How do you find account number or paypal to Alexander. I have looked for it, but could not find. |
Oh - wow! That's extremly nice of you both. Thank you! 😀 The link is found here: https://github.com/lx-s/WinMute on the right side Thanks again 😊 |
Hey @lx-s, I hate to ask for this to be reopened but it seems to still be erratic for me. At first I thought it was because it wasn't launching on startup, but I did get that fixed. Here's the log file: The important audio device in question is U32J59x (NVIDIA High Definition Audio) You'll notice in the block for todays session it doesn't do any Restore, even though devices are found:
I'm still running the beta build, BTW. |
Ah, shot. I'll look at it |
Sorry for coming so late to this bug again... To reiterate your scenario:
Thank your for your help and patience |
I have WinMute set to mute on system lock and restore when unlocked:
But when I unlock the next day, the audio is still muted.
I have enabled logging and I believe the problem is that WinMute seems to lose track of the NVidia discrete GPU audio device. WinMute sees NVIDIA High Definition Audio on system lock, but for some reason doesn't see it on system unlock:
Could you please investigate if this is a bug? I suppose it may be possible that the discrete GPU audio device isn't initialized until after sign-in. I could potentially disable power savings for that device, but it would be really wonderful if WinMute could monitor for audio devices being added even after unlock and restore them to their previous state. This could be done, for example, using:
https://learn.microsoft.com/en-us/windows/win32/coreaudio/device-events
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