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Elements on the game board are clicked when the user interacts with the map editor tile selector dropdowns #44

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lukas-kirschner opened this issue Dec 3, 2022 · 2 comments · Fixed by #45
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@lukas-kirschner
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As mentioned in bevyengine/bevy#3570 - There is no simple way of disabling mouse events in Bevy when there is an egui window above the game board.
As a workaround, I might try

  • Disabling Mouse Click Handlers when a menu button is opened
  • Resize the game map according to shown UI elements to avoid having buttons above the game board
@lukas-kirschner
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Until I have a solution or workaround for that problem, I am going to implement two rows of buttons instead of using dropdown menus. This way, the buttons will not overlap the game board.

@lukas-kirschner
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The problem is not yet fixed, but there is a workaround implemented

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