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The MSAA stuff for polygons is too expensive to be turned on by default.
Rather than throwing it away, it could be made into a chain effect, so that it affects all primitives in a LayerRange but is optional to turn on.
The text was updated successfully, but these errors were encountered:
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The MSAA stuff for polygons is too expensive to be turned on by default.
Rather than throwing it away, it could be made into a chain effect, so that it affects all primitives in a LayerRange but is optional to turn on.
The text was updated successfully, but these errors were encountered: