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Move the MSAA stuff to a chain effect #48

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lordmauve opened this issue Jun 14, 2020 · 0 comments
Open

Move the MSAA stuff to a chain effect #48

lordmauve opened this issue Jun 14, 2020 · 0 comments

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@lordmauve
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The MSAA stuff for polygons is too expensive to be turned on by default.

Rather than throwing it away, it could be made into a chain effect, so that it affects all primitives in a LayerRange but is optional to turn on.

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