forked from libjpeg-turbo/libjpeg-turbo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
BUILDING.txt
877 lines (624 loc) · 31.3 KB
/
BUILDING.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
*******************************************************************************
** Building on Un*x Platforms (including Cygwin and OS X)
*******************************************************************************
==================
Build Requirements
==================
-- autoconf 2.56 or later
-- automake 1.7 or later
-- libtool 1.4 or later
* If using Xcode 4.3 or later on OS X, autoconf and automake are no longer
provided. The easiest way to obtain them is from MacPorts
(http://www.macports.org/).
-- NASM or YASM (if building x86 or x86-64 SIMD extensions)
* NASM 0.98, or 2.01 or later is required for an x86 build (0.99 and 2.00 do
not work properly with libjpeg-turbo's x86 SIMD code.)
* NASM 2.00 or later is required for an x86-64 build.
* NASM 2.07, or 2.11.09 or later is required for an x86-64 Mac build
(2.11.08 does not work properly with libjpeg-turbo's x86-64 SIMD code when
building macho64 objects.) NASM or YASM can be obtained from MacPorts
(http://www.macports.org/).
The binary RPMs released by the NASM project do not work on older Linux
systems, such as Red Hat Enterprise Linux 4. On such systems, you can
easily build and install NASM from a source RPM by downloading one of the
SRPMs from
http://www.nasm.us/pub/nasm/releasebuilds
and executing the following as root:
ARCH=`uname -m`
rpmbuild --rebuild nasm-{version}.src.rpm
rpm -Uvh /usr/src/redhat/RPMS/$ARCH/nasm-{version}.$ARCH.rpm
NOTE: the NASM build will fail if texinfo is not installed.
-- GCC v4.1 or later recommended for best performance
* Beginning with Xcode 4, Apple stopped distributing GCC and switched to
the LLVM compiler. Xcode v4.0 through v4.6 provides a GCC front end
called LLVM-GCC. Unfortunately, as of this writing, neither LLVM-GCC nor
the LLVM (clang) compiler produces optimal performance with libjpeg-turbo.
Building libjpeg-turbo with LLVM-GCC v4.2 results in a 10% performance
degradation when compressing using 64-bit code, relative to building
libjpeg-turbo with GCC v4.2. Building libjpeg-turbo with LLVM (clang)
results in a 20% performance degradation when compressing using 64-bit
code, relative to building libjpeg-turbo with GCC v4.2. If you are
running Snow Leopard or earlier, it is suggested that you continue to use
Xcode v3.2.6, which provides GCC v4.2. If you are using Lion or later, it
is suggested that you install Apple GCC v4.2 or GCC v5 through MacPorts.
-- If building the TurboJPEG Java wrapper, JDK or OpenJDK 1.5 or later is
required. Some systems, such as Solaris 10 and later and Red Hat Enterprise
Linux 5 and later, have this pre-installed. On OS X 10.5 and later, it will
be necessary to install the Java Developer Package, which can be downloaded
from http://developer.apple.com/downloads (Apple ID required.) For systems
that do not have a JDK installed, you can obtain the Oracle Java Development
Kit from http://www.java.com.
==================
Out-of-Tree Builds
==================
Binary objects, libraries, and executables are generated in the same directory
from which configure was executed (the "binary directory"), and this directory
need not necessarily be the same as the libjpeg-turbo source directory. You
can create multiple independent binary directories, in which different versions
of libjpeg-turbo can be built from the same source tree using different
compilers or settings. In the sections below, {build_directory} refers to the
binary directory, whereas {source_directory} refers to the libjpeg-turbo source
directory. For in-tree builds, these directories are the same.
======================
Building libjpeg-turbo
======================
The following procedure will build libjpeg-turbo on Linux, FreeBSD, Cygwin, and
Solaris/x86 systems (on Solaris, this generates a 32-bit library. See below
for 64-bit build instructions.)
cd {source_directory}
cd {build_directory}
sh {source_directory}/configure [additional configure flags]
make
This will generate the following files under .libs/
libjpeg.a
Static link library for the libjpeg API
libjpeg.so.{version} (Linux, Unix)
libjpeg.{version}.dylib (OS X)
cygjpeg-{version}.dll (Cygwin)
Shared library for the libjpeg API
By default, {version} is 62.1.0, 7.1.0, or 8.0.2, depending on whether
libjpeg v6b (default), v7, or v8 emulation is enabled. If using Cygwin,
{version} is 62, 7, or 8.
libjpeg.so (Linux, Unix)
libjpeg.dylib (OS X)
Development symlink for the libjpeg API
libjpeg.dll.a (Cygwin)
Import library for the libjpeg API
libturbojpeg.a
Static link library for the TurboJPEG API
libturbojpeg.so.0.1.0 (Linux, Unix)
libturbojpeg.0.1.0.dylib (OS X)
cygturbojpeg-0.dll (Cygwin)
Shared library for the TurboJPEG API
libturbojpeg.so (Linux, Unix)
libturbojpeg.dylib (OS X)
Development symlink for the TurboJPEG API
libturbojpeg.dll.a (Cygwin)
Import library for the TurboJPEG API
libjpeg v7 or v8 API/ABI Emulation
----------------------------------
Add --with-jpeg7 to the configure command line to build a version of
libjpeg-turbo that is API/ABI-compatible with libjpeg v7. Add --with-jpeg8 to
the configure command to build a version of libjpeg-turbo that is
API/ABI-compatible with libjpeg v8. See README-turbo.txt for more information
on libjpeg v7 and v8 emulation.
In-Memory Source/Destination Managers
-------------------------------------
When using libjpeg v6b or v7 API/ABI emulation, add --without-mem-srcdst to the
configure command line to build a version of libjpeg-turbo that lacks the
jpeg_mem_src() and jpeg_mem_dest() functions. These functions were not part of
the original libjpeg v6b and v7 APIs, so removing them ensures strict
conformance with those APIs. See README-turbo.txt for more information.
Arithmetic Coding Support
-------------------------
Since the patent on arithmetic coding has expired, this functionality has been
included in this release of libjpeg-turbo. libjpeg-turbo's implementation is
based on the implementation in libjpeg v8, but it works when emulating libjpeg
v7 or v6b as well. The default is to enable both arithmetic encoding and
decoding, but those who have philosophical objections to arithmetic coding can
add --without-arith-enc or --without-arith-dec to the configure command line to
disable encoding or decoding (respectively.)
TurboJPEG Java Wrapper
----------------------
Add --with-java to the configure command line to incorporate an optional Java
Native Interface wrapper into the TurboJPEG shared library and build the Java
front-end classes to support it. This allows the TurboJPEG shared library to
be used directly from Java applications. See java/README for more details.
You can set the JAVAC, JAR, and JAVA configure variables to specify
alternate commands for javac, jar, and java (respectively.) You can also
set the JAVACFLAGS configure variable to specify arguments that should be
passed to the Java compiler when building the front-end classes, and JNI_CFLAGS
to specify arguments that should be passed to the C compiler when building the
JNI wrapper. Run 'configure --help' for more details.
========================
Installing libjpeg-turbo
========================
If you intend to install these libraries and the associated header files, then
replace 'make' in the instructions above with
make install prefix={base dir} libdir={library directory}
For example,
make install prefix=/usr/local libdir=/usr/local/lib64
will install the header files in /usr/local/include and the library files in
/usr/local/lib64. If 'prefix' and 'libdir' are not specified, then the default
is to install the header files in /opt/libjpeg-turbo/include and the library
files in /opt/libjpeg-turbo/lib32 (32-bit) or /opt/libjpeg-turbo/lib64
(64-bit.)
NOTE: You can specify a prefix of /usr and a libdir of, for instance,
/usr/lib64 to overwrite the system's version of libjpeg. If you do this,
however, then be sure to BACK UP YOUR SYSTEM'S INSTALLATION OF LIBJPEG before
overwriting it. It is recommended that you instead install libjpeg-turbo into
a non-system directory and manipulate the LD_LIBRARY_PATH or create symlinks
to force applications to use libjpeg-turbo instead of libjpeg. See
README-turbo.txt for more information.
=============
Build Recipes
=============
32-bit Build on 64-bit Linux
----------------------------
Add
--host i686-pc-linux-gnu CFLAGS='-O3 -m32' LDFLAGS=-m32
to the configure command line.
64-bit Build on 64-bit OS X
---------------------------
Add
--host x86_64-apple-darwin NASM=/opt/local/bin/nasm
to the configure command line. NASM 2.07 or later from MacPorts must be
installed.
32-bit Build on 64-bit OS X
---------------------------
Add
--host i686-apple-darwin CFLAGS='-O3 -m32' LDFLAGS=-m32
to the configure command line.
64-bit Backward-Compatible Build on 64-bit OS X
-----------------------------------------------
Add
--host x86_64-apple-darwin NASM=/opt/local/bin/nasm \
CFLAGS='-isysroot /Developer/SDKs/MacOSX10.5.sdk \
-mmacosx-version-min=10.5 -O3' \
LDFLAGS='-isysroot /Developer/SDKs/MacOSX10.5.sdk \
-mmacosx-version-min=10.5'
to the configure command line. The OS X 10.5 SDK, and NASM 2.07 or later from
MacPorts, must be installed.
32-bit Backward-Compatible Build on OS X
----------------------------------------
Add
--host i686-apple-darwin \
CFLAGS='-isysroot /Developer/SDKs/MacOSX10.5.sdk \
-mmacosx-version-min=10.5 -O3 -m32' \
LDFLAGS='-isysroot /Developer/SDKs/MacOSX10.5.sdk \
-mmacosx-version-min=10.5 -m32'
to the configure command line. The OS X 10.5 SDK must be installed.
64-bit Library Build on 64-bit Solaris
--------------------------------------
Add
--host x86_64-pc-solaris CFLAGS='-O3 -m64' LDFLAGS=-m64
to the configure command line.
32-bit Build on 64-bit FreeBSD
------------------------------
Add
--host i386-unknown-freebsd CC='gcc -B /usr/lib32' CFLAGS='-O3 -m32' \
LDFLAGS='-B/usr/lib32'
to the configure command line. NASM 2.07 or later from FreeBSD ports must be
installed.
Oracle Solaris Studio
---------------------
Add
CC=cc
to the configure command line. libjpeg-turbo will automatically be built with
the maximum optimization level (-xO5) unless you override CFLAGS.
To build a 64-bit version of libjpeg-turbo using Oracle Solaris Studio, add
--host x86_64-pc-solaris CC=cc CFLAGS='-xO5 -m64' LDFLAGS=-m64
to the configure command line.
MinGW Build on Cygwin
---------------------
Use CMake (see recipes below)
===========
ARM Support
===========
This release of libjpeg-turbo can use ARM NEON SIMD instructions to accelerate
JPEG compression/decompression by approximately 2-4x on ARMv7 and later
platforms. If libjpeg-turbo is configured on an ARM Linux platform, then the
build system will automatically include the NEON SIMD routines, if they are
supported. Build instructions for other ARM-based platforms follow.
Building libjpeg-turbo for iOS
------------------------------
iOS platforms, such as the iPhone and iPad, use ARM processors, some of which
support NEON instructions. Additional steps are required in order to build
libjpeg-turbo for these platforms.
Additional build requirements:
gas-preprocessor.pl
(https://raw.githubusercontent.com/libjpeg-turbo/gas-preprocessor/master/gas-preprocessor.pl)
should be installed in your PATH.
ARM 32-bit Build (Xcode 4.6.x and earlier, LLVM-GCC):
Set the following shell variables for simplicity:
Xcode 4.2 and earlier:
IOS_PLATFORMDIR=/Developer/Platforms/iPhoneOS.platform
Xcode 4.3 and later:
IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform
IOS_SYSROOT=$IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk
IOS_GCC=$IOS_PLATFORMDIR/Developer/usr/bin/arm-apple-darwin10-llvm-gcc-4.2
ARMv6 (code will run on all iOS devices, not SIMD-accelerated):
[NOTE: Requires Xcode 4.4.x or earlier]
IOS_CFLAGS="-march=armv6 -mcpu=arm1176jzf-s -mfpu=vfp"
ARMv7 (code will run on iPhone 3GS-4S/iPad 1st-3rd Generation and newer):
IOS_CFLAGS="-march=armv7 -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon"
ARMv7s (code will run on iPhone 5/iPad 4th Generation and newer):
[NOTE: Requires Xcode 4.5 or later]
IOS_CFLAGS="-march=armv7s -mcpu=swift -mtune=swift -mfpu=neon"
Follow the procedure under "Building libjpeg-turbo" above, adding
--host arm-apple-darwin10 \
CC="$IOS_GCC" LD="$IOS_GCC" \
CFLAGS="-mfloat-abi=softfp -isysroot $IOS_SYSROOT -O3 $IOS_CFLAGS" \
LDFLAGS="-mfloat-abi=softfp -isysroot $IOS_SYSROOT $IOS_CFLAGS"
to the configure command line.
ARM 32-bit Build (Xcode 5.0.x and later, Clang):
Set the following shell variables for simplicity:
IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform
IOS_SYSROOT=$IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk
IOS_GCC=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
ARMv7 (code will run on iPhone 3GS-4S/iPad 1st-3rd Generation and newer):
IOS_CFLAGS="-arch armv7"
ARMv7s (code will run on iPhone 5/iPad 4th Generation and newer):
IOS_CFLAGS="-arch armv7s"
Follow the procedure under "Building libjpeg-turbo" above, adding
--host arm-apple-darwin10 \
CC="$IOS_GCC" LD="$IOS_GCC" \
CFLAGS="-mfloat-abi=softfp -isysroot $IOS_SYSROOT -O3 $IOS_CFLAGS" \
LDFLAGS="-mfloat-abi=softfp -isysroot $IOS_SYSROOT $IOS_CFLAGS" \
CCASFLAGS="-no-integrated-as $IOS_CFLAGS"
to the configure command line.
ARMv8 64-bit Build (Xcode 5.0.x and later, Clang):
Code will run on iPhone 5S/iPad Mini 2/iPad Air and newer.
Set the following shell variables for simplicity:
IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform
IOS_SYSROOT=$IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk
IOS_GCC=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
IOS_CFLAGS="-arch arm64"
Follow the procedure under "Building libjpeg-turbo" above, adding
--host aarch64-apple-darwin \
CC="$IOS_GCC" LD="$IOS_GCC" \
CFLAGS="-isysroot $IOS_SYSROOT -O3 $IOS_CFLAGS" \
LDFLAGS="-isysroot $IOS_SYSROOT $IOS_CFLAGS"
to the configure command line.
NOTE: You can also add -miphoneos-version-min={version} to $IOS_CFLAGS above
in order to support older versions of iOS than the default version supported by
the SDK.
Once built, lipo can be used to combine the ARMv6, v7, v7s, and/or v8 variants
into a universal library.
Building libjpeg-turbo for Android
----------------------------------
Building libjpeg-turbo for Android platforms requires the Android NDK
(https://developer.android.com/tools/sdk/ndk) and autotools. The following is
a general recipe script that can be modified for your specific needs.
# Set these variables to suit your needs
NDK_PATH={full path to the "ndk" directory-- for example, /opt/android/ndk}
BUILD_PLATFORM={the platform name for the NDK package you installed--
for example, "windows-x86" or "linux-x86_64"}
TOOLCHAIN_VERSION={"4.6", "4.8", etc. This corresponds to a toolchain
directory under ${NDK_PATH}/toolchains/.}
ANDROID_VERSION={The minimum version of Android to support-- for example,
"9", "19", etc.}
HOST=arm-linux-androideabi
TOOLCHAIN=${NDK_PATH}/toolchains/${HOST}-${TOOLCHAIN_VERSION}/prebuilt/${BUILD_PLATFORM}
SYSROOT=${NDK_PATH}/platforms/android-${ANDROID_VERSION}/arch-arm
ANDROID_INCLUDES="-I${SYSROOT}/usr/include -I${TOOLCHAIN}/include"
ANDROID_CFLAGS="-march=armv7-a -mfloat-abi=softfp -fprefetch-loop-arrays \
-fstrict-aliasing --sysroot=${SYSROOT}"
export CPP=${TOOLCHAIN}/bin/${HOST}-cpp
export AR=${TOOLCHAIN}/bin/${HOST}-ar
export AS=${TOOLCHAIN}/bin/${HOST}-as
export NM=${TOOLCHAIN}/bin/${HOST}-nm
export CC=${TOOLCHAIN}/bin/${HOST}-gcc
export LD=${TOOLCHAIN}/bin/${HOST}-ld
export RANLIB=${TOOLCHAIN}/bin/${HOST}-ranlib
export OBJDUMP=${TOOLCHAIN}/bin/${HOST}-objdump
export STRIP=${TOOLCHAIN}/bin/${HOST}-strip
cd {build_directory}
sh {source_directory}/configure --host=${HOST} \
CFLAGS="${ANDROID_INCLUDES} ${ANDROID_CFLAGS} -O3" \
CPPFLAGS="${ANDROID_INCLUDES} ${ANDROID_CFLAGS}" \
LDFLAGS="${ANDROID_CFLAGS}" --with-simd ${1+"$@"}
make
*******************************************************************************
** Building on Windows (Visual C++ or MinGW)
*******************************************************************************
==================
Build Requirements
==================
-- CMake (http://www.cmake.org) v2.8.8 or later
-- Microsoft Visual C++ 2005 or later
If you don't already have Visual C++, then the easiest way to get it is by
installing the Windows SDK:
http://msdn.microsoft.com/en-us/windows/bb980924.aspx
The Windows SDK includes both 32-bit and 64-bit Visual C++ compilers and
everything necessary to build libjpeg-turbo.
* You can also use Microsoft Visual Studio Express Edition, which is a free
download. (NOTE: versions prior to 2012 can only be used to build 32-bit
code.)
* If you intend to build libjpeg-turbo from the command line, then add the
appropriate compiler and SDK directories to the INCLUDE, LIB, and PATH
environment variables. This is generally accomplished by executing
vcvars32.bat or vcvars64.bat and SetEnv.cmd. vcvars32.bat and
vcvars64.bat are part of Visual C++ and are located in the same directory
as the compiler. SetEnv.cmd is part of the Windows SDK. You can pass
optional arguments to SetEnv.cmd to specify a 32-bit or 64-bit build
environment.
... OR ...
-- MinGW
MinGW-builds (http://sourceforge.net/projects/mingwbuilds/) or
tdm-gcc (http://tdm-gcc.tdragon.net/) recommended if building on a Windows
machine. Both distributions install a Start Menu link that can be used to
launch a command prompt with the appropriate compiler paths automatically
set.
-- NASM (http://www.nasm.us/) 0.98 or later (NASM 2.05 or later is required for
a 64-bit build)
-- If building the TurboJPEG Java wrapper, JDK 1.5 or later is required. This
can be downloaded from http://www.java.com.
==================
Out-of-Tree Builds
==================
Binary objects, libraries, and executables are generated in the same directory
from which cmake was executed (the "binary directory"), and this directory need
not necessarily be the same as the libjpeg-turbo source directory. You can
create multiple independent binary directories, in which different versions of
libjpeg-turbo can be built from the same source tree using different compilers
or settings. In the sections below, {build_directory} refers to the binary
directory, whereas {source_directory} refers to the libjpeg-turbo source
directory. For in-tree builds, these directories are the same.
======================
Building libjpeg-turbo
======================
Visual C++ (Command Line)
-------------------------
cd {build_directory}
cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release {source_directory}
nmake
This will build either a 32-bit or a 64-bit version of libjpeg-turbo, depending
on which version of cl.exe is in the PATH.
The following files will be generated under {build_directory}:
jpeg-static.lib
Static link library for the libjpeg API
sharedlib/jpeg{version}.dll
DLL for the libjpeg API
sharedlib/jpeg.lib
Import library for the libjpeg API
turbojpeg-static.lib
Static link library for the TurboJPEG API
turbojpeg.dll
DLL for the TurboJPEG API
turbojpeg.lib
Import library for the TurboJPEG API
{version} is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or
v8 emulation is enabled.
Visual C++ (IDE)
----------------
Choose the appropriate CMake generator option for your version of Visual Studio
(run "cmake" with no arguments for a list of available generators.) For
instance:
cd {build_directory}
cmake -G "Visual Studio 10" {source_directory}
NOTE: Add "Win64" to the generator name (for example, "Visual Studio 10
Win64") to build a 64-bit version of libjpeg-turbo. Recent versions of CMake
no longer document that. A separate build directory must be used for 32-bit
and 64-bit builds.
You can then open ALL_BUILD.vcproj in Visual Studio and build one of the
configurations in that project ("Debug", "Release", etc.) to generate a full
build of libjpeg-turbo.
This will generate the following files under {build_directory}:
{configuration}/jpeg-static.lib
Static link library for the libjpeg API
sharedlib/{configuration}/jpeg{version}.dll
DLL for the libjpeg API
sharedlib/{configuration}/jpeg.lib
Import library for the libjpeg API
{configuration}/turbojpeg-static.lib
Static link library for the TurboJPEG API
{configuration}/turbojpeg.dll
DLL for the TurboJPEG API
{configuration}/turbojpeg.lib
Import library for the TurboJPEG API
{configuration} is Debug, Release, RelWithDebInfo, or MinSizeRel, depending on
the configuration you built in the IDE, and {version} is 62, 7, or 8,
depending on whether libjpeg v6b (default), v7, or v8 emulation is enabled.
MinGW
-----
NOTE: This assumes that you are building on a Windows machine. If you are
cross-compiling on a Linux/Unix machine, then see "Build Recipes" below.
cd {build_directory}
cmake -G "MinGW Makefiles" {source_directory}
mingw32-make
This will generate the following files under {build_directory}
libjpeg.a
Static link library for the libjpeg API
sharedlib/libjpeg-{version}.dll
DLL for the libjpeg API
sharedlib/libjpeg.dll.a
Import library for the libjpeg API
libturbojpeg.a
Static link library for the TurboJPEG API
libturbojpeg.dll
DLL for the TurboJPEG API
libturbojpeg.dll.a
Import library for the TurboJPEG API
{version} is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or
v8 emulation is enabled.
Debug Build
-----------
Add "-DCMAKE_BUILD_TYPE=Debug" to the cmake command line. Or, if building with
NMake, remove "-DCMAKE_BUILD_TYPE=Release" (Debug builds are the default with
NMake.)
libjpeg v7 or v8 API/ABI Emulation
-----------------------------------
Add "-DWITH_JPEG7=1" to the cmake command line to build a version of
libjpeg-turbo that is API/ABI-compatible with libjpeg v7. Add "-DWITH_JPEG8=1"
to the cmake command to build a version of libjpeg-turbo that is
API/ABI-compatible with libjpeg v8. See README-turbo.txt for more information
on libjpeg v7 and v8 emulation.
In-Memory Source/Destination Managers
-------------------------------------
When using libjpeg v6b or v7 API/ABI emulation, add -DWITH_MEM_SRCDST=0 to the
CMake command line to build a version of libjpeg-turbo that lacks the
jpeg_mem_src() and jpeg_mem_dest() functions. These functions were not part of
the original libjpeg v6b and v7 APIs, so removing them ensures strict
conformance with those APIs. See README-turbo.txt for more information.
Arithmetic Coding Support
-------------------------
Since the patent on arithmetic coding has expired, this functionality has been
included in this release of libjpeg-turbo. libjpeg-turbo's implementation is
based on the implementation in libjpeg v8, but it works when emulating libjpeg
v7 or v6b as well. The default is to enable both arithmetic encoding and
decoding, but those who have philosophical objections to arithmetic coding can
add "-DWITH_ARITH_ENC=0" or "-DWITH_ARITH_DEC=0" to the cmake command line to
disable encoding or decoding (respectively.)
TurboJPEG Java Wrapper
----------------------
Add "-DWITH_JAVA=1" to the cmake command line to incorporate an optional Java
Native Interface wrapper into the TurboJPEG shared library and build the Java
front-end classes to support it. This allows the TurboJPEG shared library to
be used directly from Java applications. See java/README for more details.
If you are using CMake 2.8, you can set the Java_JAVAC_EXECUTABLE,
Java_JAVA_EXECUTABLE, and Java_JAR_EXECUTABLE CMake variables to specify
alternate commands or locations for javac, jar, and java (respectively.) If
you are using CMake 2.6, set JAVA_COMPILE, JAVA_RUNTIME, and JAVA_ARCHIVE
instead. You can also set the JAVACFLAGS CMake variable to specify arguments
that should be passed to the Java compiler when building the front-end classes.
========================
Installing libjpeg-turbo
========================
You can use the build system to install libjpeg-turbo into a directory of your
choosing (as opposed to creating an installer.) To do this, add:
-DCMAKE_INSTALL_PREFIX={install_directory}
to the cmake command line.
For example,
cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=c:\libjpeg-turbo {source_directory}
nmake install
will install the header files in c:\libjpeg-turbo\include, the library files
in c:\libjpeg-turbo\lib, the DLL's in c:\libjpeg-turbo\bin, and the
documentation in c:\libjpeg-turbo\doc.
=============
Build Recipes
=============
64-bit MinGW Build on Cygwin
----------------------------
cd {build_directory}
CC=/usr/bin/x86_64-w64-mingw32-gcc \
cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_RC_COMPILER=/usr/bin/x86_64-w64-mingw32-windres.exe \
{source_directory}
make
This produces a 64-bit build of libjpeg-turbo that does not depend on
cygwin1.dll or other Cygwin DLL's. The mingw64-x86_64-gcc-core and
mingw64-x86_64-gcc-g++ packages (and their dependencies) must be installed.
32-bit MinGW Build on Cygwin
----------------------------
cd {build_directory}
CC=/usr/bin/i686-w64-mingw32-gcc \
cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_RC_COMPILER=/usr/bin/i686-w64-mingw32-windres.exe \
{source_directory}
make
This produces a 32-bit build of libjpeg-turbo that does not depend on
cygwin1.dll or other Cygwin DLL's. The mingw64-i686-gcc-core and
mingw64-i686-gcc-g++ packages (and their dependencies) must be installed.
MinGW Build on Linux
--------------------
cd {build_directory}
CC={mingw_binary_path}/i386-mingw32-gcc \
cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_AR={mingw_binary_path}/i386-mingw32-ar \
-DCMAKE_RANLIB={mingw_binary_path}/i386-mingw32-ranlib \
{source_directory}
make
*******************************************************************************
** Creating Release Packages
*******************************************************************************
The following commands can be used to create various types of release packages:
Unix/Linux
----------
make rpm
Create Red Hat-style binary RPM package. Requires RPM v4 or later.
make srpm
This runs 'make dist' to create a pristine source tarball, then creates a
Red Hat-style source RPM package from the tarball. Requires RPM v4 or later.
make deb
Create Debian-style binary package. Requires dpkg.
make dmg
Create Macintosh package/disk image. This requires pkgbuild and
productbuild, which are installed by default on OS X 10.7 and later and which
can be obtained by installing Xcode 3.2.6 (with the "Unix Development"
option) on OS X 10.6. Packages built in this manner can be installed on OS X
10.5 and later, but they must be built on OS X 10.6 or later.
make udmg [BUILDDIR32={32-bit build directory}]
On 64-bit OS X systems, this creates a Macintosh package and disk image that
contains universal i386/x86-64 binaries. You should first configure a 32-bit
out-of-tree build of libjpeg-turbo, then configure a 64-bit out-of-tree
build, then run 'make udmg' from the 64-bit build directory. The build
system will look for the 32-bit build under {source_directory}/osxx86 by
default, but you can override this by setting the BUILDDIR32 variable on the
make command line as shown above.
make iosdmg [BUILDDIR32={32-bit build directory}] \
[BUILDDIRARMV6={ARMv6 build directory}] \
[BUILDDIRARMV7={ARMv7 build directory}] \
[BUILDDIRARMV7S={ARMv7s build directory}] \
[BUILDDIRARMV8={ARMv8 build directory}]
On OS X systems, this creates a Macintosh package and disk image in which the
libjpeg-turbo static libraries contain ARM architectures necessary to build
iOS applications. If building on an x86-64 system, the binaries will also
contain the i386 architecture, as with 'make udmg' above. You should first
configure ARMv6, ARMv7, ARMv7s, and/or ARMv8 out-of-tree builds of
libjpeg-turbo (see "Building libjpeg-turbo for iOS" above.) If you are
building an x86-64 version of libjpeg-turbo, you should configure a 32-bit
out-of-tree build as well. Next, build libjpeg-turbo as you would normally,
using an out-of-tree build. When it is built, run 'make iosdmg' from the
build directory. The build system will look for the ARMv6 build under
{source_directory}/iosarmv6 by default, the ARMv7 build under
{source_directory}/iosarmv7 by default, the ARMv7s build under
{source_directory}/iosarmv7s by default, the ARMv8 build under
{source_directory}/iosarmv8 by default, and (if applicable) the 32-bit build
under {source_directory}/osxx86 by default, but you can override this by
setting the BUILDDIR32, BUILDDIRARMV6, BUILDDIRARMV7, BUILDDIRARMV7S, and/or
BUILDDIRARMV8 variables on the make command line as shown above.
NOTE: If including an ARMv8 build in the package, then you may need to use
Xcode's version of lipo instead of the operating system's. To do this, pass
an argument of LIPO="xcrun lipo" on the make command line.
make cygwinpkg
Build a Cygwin binary package.
Windows
-------
If using NMake:
cd {build_directory}
nmake installer
If using MinGW:
cd {build_directory}
make installer
If using the Visual Studio IDE, build the "installer" project.
The installer package (libjpeg-turbo[-gcc][64].exe) will be located under
{build_directory}. If building using the Visual Studio IDE, then the installer
package will be located in a subdirectory with the same name as the
configuration you built (such as {build_directory}\Debug\ or
{build_directory}\Release\).
Building a Windows installer requires the Nullsoft Install System
(http://nsis.sourceforge.net/.) makensis.exe should be in your PATH.
*******************************************************************************
** Regression testing
*******************************************************************************
The most common way to test libjpeg-turbo is by invoking 'make test' on
Unix/Linux platforms or 'ctest' on Windows platforms, once the build has
completed. This runs a series of tests to ensure that mathematical
compatibility has been maintained between libjpeg-turbo and libjpeg v6b. This
also invokes the TurboJPEG unit tests, which ensure that the colorspace
extensions, YUV encoding, decompression scaling, and other features of the
TurboJPEG C and Java APIs are working properly (and, by extension, that the
equivalent features of the underlying libjpeg API are also working.)
Invoking 'make testclean' or 'nmake testclean' (if using NMake) or building
the 'testclean' target (if using the Visual Studio IDE) will clean up the
output images generated by 'make test'.
On Unix/Linux platforms, more extensive tests of the TurboJPEG C and Java
wrappers can be run by invoking 'make tjtest'. These extended TurboJPEG tests
essentially iterate through all of the available features of the TurboJPEG APIs
that are not covered by the TurboJPEG unit tests (this includes the lossless
transform options) and compare the images generated by each feature to images
generated using the equivalent feature in the libjpeg API. The extended
TurboJPEG tests are meant to test for regressions in the TurboJPEG wrappers,
not in the underlying libjpeg API library.