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[CUDA] CUDA has no device-side library builtins.
We should (almost) never consider a device-side declaration to match a library builtin functio. Otherwise clang may ignore the implementation provided by the CUDA headers and emit clang's idea of the builtin. Differential Revision: https://reviews.llvm.org/D42319 llvm-svn: 323239
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// REQUIRES: x86-registered-target | ||
// REQUIRES: nvptx-registered-target | ||
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// RUN: %clang_cc1 -triple x86_64-unknown-linux-gnu -emit-llvm -o - %s | \ | ||
// RUN: FileCheck --check-prefixes=HOST,BOTH %s | ||
// RUN: %clang_cc1 -fcuda-is-device -triple nvptx64-nvidia-cuda \ | ||
// RUN: -emit-llvm -o - %s | FileCheck %s --check-prefixes=DEVICE,BOTH | ||
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// BOTH-LABEL: define float @logf(float | ||
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// logf() should be calling itself recursively as we don't have any standard | ||
// library on device side. | ||
// DEVICE: call float @logf(float | ||
extern "C" __attribute__((device)) float logf(float __x) { return logf(__x); } | ||
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// NOTE: this case is to illustrate the expected differences in behavior between | ||
// the host and device. In general we do not mess with host-side standard | ||
// library. | ||
// | ||
// Host is assumed to have standard library, so logf() calls LLVM intrinsic. | ||
// HOST: call float @llvm.log.f32(float | ||
extern "C" float logf(float __x) { return logf(__x); } |