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chrono.cpp
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chrono.cpp
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//===------------------------- chrono.cpp ---------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "chrono"
#include "cerrno" // errno
#include "system_error" // __throw_system_error
#include <time.h> // clock_gettime and CLOCK_{MONOTONIC,REALTIME,MONOTONIC_RAW}
#include "include/apple_availability.h"
#if __has_include(<unistd.h>)
#include <unistd.h>
#endif
#if !defined(__APPLE__) && _POSIX_TIMERS > 0
#define _LIBCPP_USE_CLOCK_GETTIME
#endif
#if defined(_LIBCPP_WIN32API)
# define WIN32_LEAN_AND_MEAN
# define VC_EXTRA_LEAN
# include <windows.h>
# if _WIN32_WINNT >= _WIN32_WINNT_WIN8
# include <winapifamily.h>
# endif
#else
# if !defined(CLOCK_REALTIME)
# include <sys/time.h> // for gettimeofday and timeval
# endif // !defined(CLOCK_REALTIME)
#endif // defined(_LIBCPP_WIN32API)
#if defined(__ELF__) && defined(_LIBCPP_LINK_RT_LIB)
# pragma comment(lib, "rt")
#endif
_LIBCPP_BEGIN_NAMESPACE_STD
namespace chrono
{
// system_clock
const bool system_clock::is_steady;
system_clock::time_point
system_clock::now() _NOEXCEPT
{
#if defined(_LIBCPP_WIN32API)
// FILETIME is in 100ns units
using filetime_duration =
_VSTD::chrono::duration<__int64,
_VSTD::ratio_multiply<_VSTD::ratio<100, 1>,
nanoseconds::period>>;
// The Windows epoch is Jan 1 1601, the Unix epoch Jan 1 1970.
static _LIBCPP_CONSTEXPR const seconds nt_to_unix_epoch{11644473600};
FILETIME ft;
#if _WIN32_WINNT >= _WIN32_WINNT_WIN8
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
GetSystemTimePreciseAsFileTime(&ft);
#else
GetSystemTimeAsFileTime(&ft);
#endif
#else
GetSystemTimeAsFileTime(&ft);
#endif
filetime_duration d{(static_cast<__int64>(ft.dwHighDateTime) << 32) |
static_cast<__int64>(ft.dwLowDateTime)};
return time_point(duration_cast<duration>(d - nt_to_unix_epoch));
#else
#if defined(CLOCK_REALTIME)
struct timespec tp;
if (0 != clock_gettime(CLOCK_REALTIME, &tp))
__throw_system_error(errno, "clock_gettime(CLOCK_REALTIME) failed");
return time_point(seconds(tp.tv_sec) + microseconds(tp.tv_nsec / 1000));
#else
timeval tv;
gettimeofday(&tv, 0);
return time_point(seconds(tv.tv_sec) + microseconds(tv.tv_usec));
#endif // CLOCK_REALTIME
#endif
}
time_t
system_clock::to_time_t(const time_point& t) _NOEXCEPT
{
return time_t(duration_cast<seconds>(t.time_since_epoch()).count());
}
system_clock::time_point
system_clock::from_time_t(time_t t) _NOEXCEPT
{
return system_clock::time_point(seconds(t));
}
#ifndef _LIBCPP_HAS_NO_MONOTONIC_CLOCK
// steady_clock
//
// Warning: If this is not truly steady, then it is non-conforming. It is
// better for it to not exist and have the rest of libc++ use system_clock
// instead.
const bool steady_clock::is_steady;
#if defined(__APPLE__)
#if !defined(CLOCK_MONOTONIC_RAW)
# error "Building libc++ on Apple platforms requires CLOCK_MONOTONIC_RAW"
#endif
// On Apple platforms, only CLOCK_UPTIME_RAW, CLOCK_MONOTONIC_RAW or
// mach_absolute_time are able to time functions in the nanosecond range.
// Furthermore, only CLOCK_MONOTONIC_RAW is truly monotonic, because it
// also counts cycles when the system is asleep. Thus, it is the only
// acceptable implementation of steady_clock.
steady_clock::time_point
steady_clock::now() _NOEXCEPT
{
struct timespec tp;
if (0 != clock_gettime(CLOCK_MONOTONIC_RAW, &tp))
__throw_system_error(errno, "clock_gettime(CLOCK_MONOTONIC_RAW) failed");
return time_point(seconds(tp.tv_sec) + nanoseconds(tp.tv_nsec));
}
#elif defined(_LIBCPP_WIN32API)
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms644905(v=vs.85).aspx says:
// If the function fails, the return value is zero. <snip>
// On systems that run Windows XP or later, the function will always succeed
// and will thus never return zero.
static LARGE_INTEGER
__QueryPerformanceFrequency()
{
LARGE_INTEGER val;
(void) QueryPerformanceFrequency(&val);
return val;
}
steady_clock::time_point
steady_clock::now() _NOEXCEPT
{
static const LARGE_INTEGER freq = __QueryPerformanceFrequency();
LARGE_INTEGER counter;
(void) QueryPerformanceCounter(&counter);
return time_point(duration(counter.QuadPart * nano::den / freq.QuadPart));
}
#elif defined(CLOCK_MONOTONIC)
steady_clock::time_point
steady_clock::now() _NOEXCEPT
{
struct timespec tp;
if (0 != clock_gettime(CLOCK_MONOTONIC, &tp))
__throw_system_error(errno, "clock_gettime(CLOCK_MONOTONIC) failed");
return time_point(seconds(tp.tv_sec) + nanoseconds(tp.tv_nsec));
}
#else
# error "Monotonic clock not implemented"
#endif
#endif // !_LIBCPP_HAS_NO_MONOTONIC_CLOCK
}
_LIBCPP_END_NAMESPACE_STD