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Releases: llealloo/audiolink

Bug fixes to AudioLink4Controller, added hue shift to lights & surfaces

06 Apr 05:18
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This update can be safely imported over top of 0.1.3.

Sliders were drifting around because of a bad setting on the canvas UI, the bug has been fixed!

New feature: AudioReactiveLight and AudioReactiveSurface hue shift (driven by that object's audio amplitude).

Updates to AudioLink core and prefab assets

05 Apr 05:43
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Updates to the AudioLink core to prevent accidental placement in view of camera, as well as fixes for a serialization issue with some of the prefab assets.
Range slider added to the Delay parameter for prefab components

Minor fixes

05 Apr 03:22
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Minor fixes to readme and documentation.

Initial release

04 Apr 19:57
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This is the initial release of AudioLink, which includes support for GPU instanced audio reactive shaders, Udon raw data connectivity, and realtime avatar _AudioTexture export.