Releases: llealloo/audiolink
Releases · llealloo/audiolink
Bug fixes to AudioLink4Controller, added hue shift to lights & surfaces
This update can be safely imported over top of 0.1.3.
Sliders were drifting around because of a bad setting on the canvas UI, the bug has been fixed!
New feature: AudioReactiveLight and AudioReactiveSurface hue shift (driven by that object's audio amplitude).
Updates to AudioLink core and prefab assets
Updates to the AudioLink core to prevent accidental placement in view of camera, as well as fixes for a serialization issue with some of the prefab assets.
Range slider added to the Delay parameter for prefab components
Minor fixes
Minor fixes to readme and documentation.
Initial release
This is the initial release of AudioLink, which includes support for GPU instanced audio reactive shaders, Udon raw data connectivity, and realtime avatar _AudioTexture export.