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0.3.2 - March 30th, 2023
New features
Added integration with ytdlp for easy testing of AudioLink shaders in avatar projects. The AudioLinkAvatar prefab now has an UI that lets you paste in a YouTube link, the audio of which will be used to drive AudioLink. (Thanks, rRazgriz)
A global shader keyword, "AUDIOLINK_IMPORTED" will now be set automatically when AudioLink is imported.
Added a button for quickly adding AudioLink prefabs to the current scene. Available under "AudioLink -> Add AudioLink Prefab to Scene".
Added the ability to get network time from the AudioLinkTime node
Added methods to enable/disable the AL texture through the AL behaviour and also made it do that when you enable/disable the GO itself
Changes
Add FAQ.md containing frequently asked questions and answers.
Add issue templates. Submit issues with them here.
Bugfixes
Ask User to save current scenes before opening the example scene