Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Modified AudioLink component settings don't manifest in-world #299

Closed
teehzero opened this issue Feb 22, 2024 · 1 comment
Closed

Modified AudioLink component settings don't manifest in-world #299

teehzero opened this issue Feb 22, 2024 · 1 comment
Labels
bug Something isn't working

Comments

@teehzero
Copy link
Contributor

teehzero commented Feb 22, 2024

Today, if you make changes to the AudioLink component and upload to a VRC world, only the Gain control actually survives upload.
World used to test: https://vrchat.com/home/world/wrld_06ec7076-f5a6-4248-a786-0f222f524f61
AudioLink Component Settings: https://i.imgur.com/gaEndmq.png
In-game result: https://i.imgur.com/ZKBgv6S.png

The recent GlobalSlider bug gave me the idea to cut out the middle man and just move the slider for these controls directly in the editor, as opposed to on the AudioLink component, or via any other scripts and/or shaders. This works, but is far from user-friendly, and is not how this is supposed to work, as it was explained to me. My suspicion is that GlobalSlider is incorrectly re-initializing these values, but that might just be recency bias.

Working after directly modifying sliders in editor: https://i.imgur.com/yo6b9ES.png

@teehzero teehzero added the bug Something isn't working label Feb 22, 2024
@pema99 pema99 closed this as completed in da369d0 May 6, 2024
@pema99
Copy link
Collaborator

pema99 commented May 6, 2024

Fixed in next release

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants