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#Games Info 2014

Introduction

  1. School Overview
  2. BSc and MCOMP courses (new for 2015) 1. Computer Games Development 1. Multimedia Computing 1. Software Engineering 1. Computer Science 1. Computer Studies 1. Computer Forensics 1. Computer Security
  3. MSc courses 1. Advanced Computer Studies 1. Computer Forensics 1. Computer Network Security 1. Computer Science 1. Computing and Information Systems 1. Online Computing 1. Software Engineering
  4. Intake around 350 students per year
  5. Around 45 academic staff, 50 PhD researchers, 8 technical/admin
  6. Computer Games Technology
  7. Intake around 50 students per year
  8. Industrial placement year in industry
  9. Focus on games software development (rather than art/design)
  10. Includes computer programming, applied maths, computer graphics
  11. Development of online students portfolio
  12. Enthusiastic and game-focussed staff 1. Professor in Entertainment Computing, Prof. Abdennour El-Rhalibi 1. Seven specialist games lecturers (Sud, Chris, Stephen, Martin, Mike, David)
  13. Collaborations
  14. BBC Research & Development
  15. Onteca Ltd.
  16. Lucid Games
  17. Zhejiang University, China
  18. Gaming Equipment
  19. Consoles (4 PS4s, PS3s, Xbox 360s)
  20. Kinect-enabled PCs
  21. Oculus Rift headsets
  22. Six PhD Students working in games
  23. David Tully – Framework for the Visualisation of Crisis Management
  24. Goudoulakis Stathis – Framework for the Planning MAS in DIS
  25. Faisal Alshreed – Framework for Negotiations in Cloud Computing using MAS
  26. Sarmad Abdulazeez – Dynamic Load Balancing for MMOGS using Hybrid P2P Architecture
  27. Ricardo Duarte – Framework for Facial Animation and Co-articulation
  28. Curtis Maines – Extension of Secure BPMN to Support Security Feedback and 3D Visualisation
  29. Pisit Praiwattana – PCG for Crisis Scenario Generation
  30. Other research areas of the school
  31. Games
  32. Networking
  33. Security
  34. Applied Computing

Games Projects

  1. MAGIC Games Group
  2. Multimedia, Animation, Games, Interactive, Creators
  3. Newly started, directed by students
  4. Student-driven software development
  5. Currently 30+ students involved
  6. Liverpool Biennial
  7. Virtual Tour: http://cmpproj.cms.livjm.ac.uk/virtualtour/
  8. Homura: http://java.cms.livjm.ac.uk/homura/index.php
  9. Gesture Programming or maybe Games Jam.
  10. +1?

Fin

  1. Links and summary slide