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skynet.log
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skynet.log
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[:01000001] LAUNCH logger /mnt/hgfs/UnityMMO/Server/skynet.log
[:01000002] LAUNCH snlua bootstrap
[:01000003] LAUNCH snlua launcher
[:01000004] LAUNCH snlua cmaster
[:01000004] master listen socket 0.0.0.0:2013
[:01000005] LAUNCH snlua cslave
[:01000005] slave connect to master 127.0.0.1:2013
[:01000004] connect from 127.0.0.1:39890 4
[:01000006] LAUNCH harbor 1 16777221
[:01000004] Harbor 1 (fd=4) report 127.0.0.1:2526
[:01000005] Waiting for 0 harbors
[:01000005] Shakehand ready
[:01000007] LAUNCH snlua datacenterd
[:01000008] LAUNCH snlua service_mgr
[:01000009] LAUNCH snlua main
[:01000009] Server start
[:0100000a] LAUNCH snlua test_socket
[:01000009] KILL self
[:01000002] KILL self
[:0100000a] client say : |||
[:0100000a] lua call [0 to :100000a : 0 msgsz = 24] error : [31m/mnt/hgfs/UnityMMO/Server/skynet/lualib/skynet.lua:615: /mnt/hgfs/UnityMMO/Server/skynet/lualib/skynet.lua:172: /mnt/hgfs/UnityMMO/Server/../Common/sproto.lua:218: session not found
stack traceback:
[C]: in function 'assert'
/mnt/hgfs/UnityMMO/Server/../Common/sproto.lua:218: in method 'dispatch'
/mnt/hgfs/UnityMMO/Server/service/test_socket.lua:21: in upvalue 'echo'
/mnt/hgfs/UnityMMO/Server/service/test_socket.lua:44: in field 'callback'
/mnt/hgfs/UnityMMO/Server/skynet/lualib/skynet/socket.lua:105: in field '?'
/mnt/hgfs/UnityMMO/Server/skynet/lualib/skynet/socket.lua:161: in upvalue 'f'
/mnt/hgfs/UnityMMO/Server/skynet/lualib/skynet.lua:121: in function </mnt/hgfs/UnityMMO/Server/skynet/lualib/skynet.lua:107>
stack traceback:
[C]: in function 'assert'
/mnt/hgfs/UnityMMO/Server/skynet/lualib/skynet.lua:615: in function 'skynet.dispatch_message'[0m