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Feature: Ability to exit gngeo through the gamepad #14

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GoogleCodeExporter opened this issue Feb 13, 2016 · 2 comments
Open

Feature: Ability to exit gngeo through the gamepad #14

GoogleCodeExporter opened this issue Feb 13, 2016 · 2 comments

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@GoogleCodeExporter
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Adding the ability to exit gngeo through a gamepad button would make possible 
to use it fully on dedicated hardware (e.g Retropie project for raspberry pi).

Some people already provided a patch to do it through hardcoded buttons 
(http://www.raspberrypi.org/phpBB3/viewtopic.php?t=42324&p=342700)

It would be nice to be able to map a gamepad button to exit through gngeorc 
file.

Original issue reported on code.google.com by [email protected] on 7 Jul 2013 at 12:12

@GoogleCodeExporter
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with 8.x you can map any button to open the menu
for example:
p1control 
A=J0B0,B=J0B1,C=J0B2,D=J0B3,START=J0B6,COIN=J0B10,UP=J0a1,DOWN=J0a1,LEFT=J0A0,RI
GHT=J0A0,MENU=J0B7

from there you can exit gngeo 

Or do I miss something?

Original comment by [email protected] on 28 Jul 2013 at 8:38

@GoogleCodeExporter
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Oups I mean "with 0.8.x" 
The patch you pointed out is for gngeo 0.7 which is very old. You should really 
use the lastest version, built from source.

I think you should try this version
https://github.com/ymartel06/GnGeo-Pi

Original comment by [email protected] on 29 Jul 2013 at 9:49

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