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I just extended the functionality of tmxrasterizer to be able to export multiple animation frames: mapeditor/tiled#3868.
It does not support creating a GIF though, so you might eventually want to update this tool to use the new --frames <n> and --frame-duration <ms> parameters. :-)
The text was updated successfully, but these errors were encountered:
That does sound interesting and convenient and is probably faster than loading the map over and over again. (especially for big maps)
Well, this comment made me realize that in my naive implementation, it was still loading the map over and over again. So it would likely only be faster due to avoiding launching multiple processes.
Anyway, now it loads the map only once, though in my benchmarks this made very little difference. Most of the time is spent encoding the frames as PNG, anyway. :-)
I'll probably keep the old arguments around for some backwards compatibility, but I'll look into that when I have some time to write some code again.
Yeah, either you'd have to keep the current approach for now or support both for compatibility reasons, so no rush at all.
I just extended the functionality of tmxrasterizer to be able to export multiple animation frames: mapeditor/tiled#3868.
It does not support creating a GIF though, so you might eventually want to update this tool to use the new
--frames <n>
and--frame-duration <ms>
parameters. :-)The text was updated successfully, but these errors were encountered: