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[Feature Request] High-resolution OpenGL renderer #287

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lonelycare opened this issue Jan 23, 2024 · 1 comment
Open

[Feature Request] High-resolution OpenGL renderer #287

lonelycare opened this issue Jan 23, 2024 · 1 comment

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@lonelycare
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With this enabled the GBA screen is rendered on the GPU instead of the usual software rendering, which allows scaling up beyond the usual 240×160 resolution without thrashing the CPU.

This lets rotation and scaling effects look much cleaner and allows the “mode 7” effect to be even more impressive.

@hizzlekizzle
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Yeah, we've discussed this some and the general reduction in portability moving from software rendering to hardware rendering is a significant drawback.

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