Add removeDuplicatePoints option from polygon-decomp 0.3.0 to Bodies.fromVertices() #639
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polygon-decomp has been updated and has a new method called removeDuplicatePoints. I found that using this can greatly reduce shapes that fail to get decomposed because of very sharp angles.
I am using the default value in the docs if none is provided, but in Hype I supply a value of 1.
I did not change the argument ordering as to help preserve backwards compatibility if anyone was using the minimumArea argument.