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I missed in #1611 that we allow customizing the base world contract with worldContractName, so the new deploy pipeline doesn't support custom worlds. We should add support back in.
The text was updated successfully, but these errors were encountered:
I missed in #1611 that we allow customizing the base world contract with
worldContractName
, so the new deploy pipeline doesn't support custom worlds. We should add support back in.The text was updated successfully, but these errors were encountered: