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modify the constructor such that the third argument is netscheme. If this design is chosen, then make it clear that CLASSes in the netscheme must support the copy() method
or:
2. sub-classes must implement a setNetscheme() method which should always be called immediately after the constructor.
in both cases, make it clear that the constructor cannot be over-ridden by sub-classes.
The text was updated successfully, but these errors were encountered:
On the GameObject and its immediate sub-classes.
either:
or:
2. sub-classes must implement a setNetscheme() method which should always be called immediately after the constructor.
in both cases, make it clear that the constructor cannot be over-ridden by sub-classes.
The text was updated successfully, but these errors were encountered: