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Console.h
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//////////////////////////////////////////////////////////////////////////////////
// This file is part of the continued Journey MMORPG client //
// Copyright (C) 2015-2019 Daniel Allendorf, Ryan Payton //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU Affero General Public License as published by //
// the Free Software Foundation, either version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU Affero General Public License for more details. //
// //
// You should have received a copy of the GNU Affero General Public License //
// along with this program. If not, see <https://www.gnu.org/licenses/>. //
//////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "MapleStory.h"
#include "Template/Singleton.h"
#include <unordered_set>
#include <string>
#include <iostream>
namespace ms
{
#ifndef PRINT_WARNINGS
class Console : public Singleton<Console>
{
public:
void print(const char*, const std::string&) {}
void print(const char*, const std::exception&) {}
void print(const std::string&) {}
};
#else
class Console : public Singleton<Console>
{
public:
void print(const char* func, const std::string& msg)
{
static const std::string delim = ", ";
print(func + delim + msg);
}
void print(const char* func, const std::exception& ex)
{
print(func, { ex.what() });
}
void print(const std::string& str)
{
if (!printed.count(str))
{
std::cout << str << std::endl;
printed.insert(str);
}
}
private:
std::unordered_set<std::string> printed;
};
#endif
}