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ArrayListPool{T}.cs
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using System.Collections.ArrayBased;
using System.Collections.Generic;
namespace System.Collections.Pooling
{
public static class ArrayListPool<T>
{
private static readonly Pool<ArrayList<T>> _pool = new Pool<ArrayList<T>>();
public static ArrayList<T> Get()
=> _pool.Get();
public static void Return(ArrayList<T> item)
=> Return(false, item);
public static void Return(bool shallowClear, ArrayList<T> item)
{
if (item == null)
return;
if (shallowClear)
item.ShallowClear();
else
item.Clear();
_pool.Return(item);
}
public static void Return(params ArrayList<T>[] items)
=> Return(false, items);
public static void Return(bool shallowClear, params ArrayList<T>[] items)
{
if (items == null)
return;
if (shallowClear)
{
foreach (var item in items)
{
if (item == null)
continue;
item.ShallowClear();
_pool.Return(item);
}
}
else
{
foreach (var item in items)
{
if (item == null)
continue;
item.Clear();
_pool.Return(item);
}
}
}
public static void Return(IEnumerable<ArrayList<T>> items)
=> Return(false, items);
public static void Return(bool shallowClear, IEnumerable<ArrayList<T>> items)
{
if (items == null)
return;
if (shallowClear)
{
foreach (var item in items)
{
if (item == null)
continue;
item.ShallowClear();
_pool.Return(item);
}
}
else
{
foreach (var item in items)
{
if (item == null)
continue;
item.Clear();
_pool.Return(item);
}
}
}
public static void Clear()
=> _pool.Clear();
}
}