diff --git a/docs/tr1/CHANGELOG.md b/docs/tr1/CHANGELOG.md index aa5c0c92a..7a2b825c8 100644 --- a/docs/tr1/CHANGELOG.md +++ b/docs/tr1/CHANGELOG.md @@ -43,6 +43,7 @@ - fixed being unable to rename the lead bar (#1774, regression from 4.5) - fixed the controls menu extending to the bottom of the screen with certain text scaling values (#1783, regression from 2.12) - fixed game stuck at remapping controller key if no controllers connected (#1788) +- fixed being able to shoot the scion multiple times if save/load is used while it blows up (#1819) - improved enemy item drops by supporting the TR2+ approach of having drops defined in level data (#1713) - improved Italian localization for the Config Tool - removed health cheat (we now have the `/hp` command) diff --git a/docs/tr1/README.md b/docs/tr1/README.md index 68f9821d5..f7176c4db 100644 --- a/docs/tr1/README.md +++ b/docs/tr1/README.md @@ -458,6 +458,7 @@ Not all options are turned on by default. Refer to `TR1X_ConfigTool.exe` for det - fixed the Scion being extremely difficult to shoot with the shotgun - fixed collision issues with drawbridges, trapdoors, and bridges when stacked over each other, over slopes, and near the ground - fixed a potential softlock when killing the Torso boss in Great Pyramid +- fixed being able to shoot the scion multiple times if save/load is used while it blows up #### Cheats - added a fly cheat diff --git a/src/tr1/game/objects/general/scion3.c b/src/tr1/game/objects/general/scion3.c index 806902067..0bef0565a 100644 --- a/src/tr1/game/objects/general/scion3.c +++ b/src/tr1/game/objects/general/scion3.c @@ -12,6 +12,7 @@ void Scion3_Setup(OBJECT *obj) obj->control = Scion3_Control; obj->hit_points = 5; obj->save_flags = 1; + obj->save_hitpoints = 1; } void Scion3_Control(int16_t item_num)