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Add components to load Luminaires and assign them to Point-In-Time recipes #162

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chriswmackey opened this issue Sep 9, 2021 · 1 comment
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@chriswmackey
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I think we can essentially try to replicate the Legacy functionality here. The only recipes that need to expose Luminaires are the two Point-In-Time ones. Even though the core libraries will allow the assignment of Luminaires to Model objects, I don't think we want to expose it this way on the components since we might otherwise give a false impression that all recipes can account for Luminaires. So we'll take care of the assignment within the Point-In-Time Recipe itself.

See more info here:
https://discourse.ladybug.tools/t/simulating-electric-lighting-in-lbt-using-ies-files/15826/

@chriswmackey chriswmackey added the new development For issues that require new code label Sep 9, 2021
@abbaad
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abbaad commented Sep 23, 2024

@chriswmackey, am I correct in understanding that this feature hasn't yet been implemented? And is this the currently best workaround?

Is anyone actively working on this? If not, I think it shouldn't be too difficult for me to automate this process (I don't want to start if you've already got something half-baked).

I'm not promising it won't be ugly to start with, but hopefully it'll at least be functional until the feature can be properly added to the library.

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