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File format implementations #34

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bztsrc opened this issue Jan 20, 2023 · 0 comments
Open

File format implementations #34

bztsrc opened this issue Jan 20, 2023 · 0 comments

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@bztsrc
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bztsrc commented Jan 20, 2023

Hi,

Not really an issue, I just wanted to let you know I've implemented your font file formats in my
Scalable Screen Font library and font editor.

Just a humble suggestion, it would be much easier to parse .kbitx and .kbits files if the following 3 values were stored in properties / header: font's width, height (overall canvas size) and baseline. The first is max(x + w), the second max(baseline - y + h) and the last max(y) of every glyphs (as you can see, the second depends on the third, yet not stored like lineAscent for example).

Nice editor, btw!

Cheers,
bzt

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