-
Notifications
You must be signed in to change notification settings - Fork 0
/
Redmond97-theme.conf
164 lines (125 loc) · 5.67 KB
/
Redmond97-theme.conf
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
#######################################################
# Basic theme settings and colors. #
# Valid color codes are three or six digit hex codes #
# and RGB color codes (R,G,B) 0-255,0-255,0-255 #
# Note: Second titlebar colors optional. Only applies #
# to metacity-1 and not XFWM4. #
#######################################################
Theme_name="Millennium XP"
#Window Text Color:
fgcolor="#fff"
#Window background color:
bgcolor="#448"
#Textview background color (such as editors or framed objects):
basecolor="#224"
#Textview text color:
basefg="#fff"
#Selected background color:
selectedbg="#f7a"
#Selected text color:
selectedtext="#fff"
#Focused titlebar text color:
activetitletext="#fff"
#Unfocused titlebar text color:
inactivetitletext="#fff"
#Active titlebar color
activetitle="#559"
activetitle1="#000060"
#Inactive titlebar color:
inactivetitle="#337"
inactivetitle1="#d4d0c8"
# 3D odject border color:
border="#000"
###############################
# Advanced settings #
###############################
#######################################################
# CSD Style #
# 0 styles CSD header as a title bar #default #
# 1 styles CSD header as a regular toolbar #
# Set this to 1 if you disabled CSD decorations. #
#######################################################
csd_style="1"
#################################################################
# Color saturation #
# Sets saturation to all selected colors. Setting to #
# "0" removes all colors and creates a grey scale color scheme. #
# 1 is normal saturation and greater than 1 adds color #
# saturation. Note: setting level to 1 disables saturation #
# calculations and speeds up calculation time. Valid settings #
# are 0 - 2, in intervals of 0.1. #
#################################################################
saturation_level="1"
########################################################################
# RGB channel overdrive. #
# Adds an amount of red, green, or blue to every selected color above. #
# Setting a value to 1 adds 100% of that color to every selected #
# color. Setting a negative value reduces the amount of the color. #
# For example setting window_G="-1" completely removes the color #
# green from every selected color. Valid settings are -1 to 1, in #
# intervals of 0.1. Note: The script only clips and does not compress #
# RGB color channels so setting all values to 1 will make everything #
# white and setting all values to -1 will make everything black #
# An example: window_R="0" window_B="-1" window_G="-1" will set a #
# red monochrome color scheme to the generated theme. #
########################################################################
#Enable channel overdrive.
enable_overdrive="false"
#Color channel gain
window_R="0.1"
window_G="-0.1"
window_B="-0.2"
#########################################################################
# 3D shadow and disabled fg color brightness levels. #
# Sets brightness level of shadows for 3D objects. #
# Values above 1 add brightness, values below 1 reduce brightness #
# Valid values are 0 through 2.0, in intervals of 0.1. #
#########################################################################
#3D Highlight shadow brightness:
highlight_multiplier="1.25"
#3D Shadow brightness:
shadow_multiplier="0.7"
#Disabled text brightness:
disabled_fg_multiplier="0.8"
####################################################################################
# 3D Shadow Color gain #
# Adjusts the gain of the red, green, or blue channels on calculated 3d object #
# highlight shadows and dark shadows. Useful for adjusting for dark backgrounds or #
# window background colors biased towards one RGB channel. Note: If RGB channel #
# overdrive is enabled these gains will add to the overdrive gain for 3D shadows. # #
# Valid settings are -1 through 1, in intervals of 0.1. #
####################################################################################
#Highlight or "light shadow" color gain
#Example: setting hl_R="0.5" increases the of red on 3D highlights by 50%. Setting all values to 1
#makes the highlight or light shadow color white. Setting a value negative reduces the color.
#Light shadow color gain [ Red, Green, Blue ]
hl_R="0.1"
hl_G="0.1"
hl_B="0.1"
#Dark shadow color gain [ Red, Green, Blue ]
s_R="0"
s_G="0"
s_B="0"
##########################################################################
# High contrast mode #
# Sets window decoration borders and buttons to border color. useful for #
# dark themes with light border colors. Uses fg color to calculate #
# disabled text color instead of the window bg color. Be sure to change #
# the border color to a lighter color such as #fff. #
##########################################################################
high_contrast="false"
#####################################################################
# Whisker menu options #
# The default setting adds a gradient color bar next to the menu. #
# Enable the alternate menu to disable the gradient bar. #
#####################################################################
#Set to "true" to disable gradient side bar
enable_alternate_menu="false"
#Text to display next to the menu
menu_side_text="Redmond97"
#Width of sidebar gradient in px
menu_side_width="23"
#Font size of sidebar text
menu_side_text_size="23"
#Offset of the sidebar text. Format is "px bottom","px left"
menu_side_text_offset="10,22"