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Server Crash #2

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KamiSami opened this issue May 2, 2020 · 3 comments
Closed

Server Crash #2

KamiSami opened this issue May 2, 2020 · 3 comments
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bug Something isn't working

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@KamiSami
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KamiSami commented May 2, 2020

Describe the bug
Server crashes upon launch

To Reproduce
Steps to reproduce the behavior:

  1. Install this mod to server
  2. Launch server

Expected behavior
To server work?

Screenshots
I have no screenshots but there is crash log

Description: Exception in server tick loop

net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [
Occultism (occultism) has failed to load correctly
§7Attempted to load class net/minecraft/client/entity/player/ClientPlayerEntity for invalid dist DEDICATED_SERVER
]
at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:201) ~[?:?] {re:classloading}
at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:183) ~[?:?] {re:classloading}
at net.minecraftforge.fml.server.ServerModLoader.begin(ServerModLoader.java:45) ~[?:?] {re:classloading}
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:122) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:613) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at java.lang.Thread.run(Unknown Source) [?:1.8.0_221] {}

System (please complete the following information):
I don't think these are necessary?

Additional context
Idk

@klikli-dev
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That's a bad one, I'll look into it. Got a reference to client code somewhere, forcing it to load. Might take a bit to track that one down.

@klikli-dev
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Alpha 0.2.2 will fix this issue. Please test it once it's available on forge and let me know if it worked. Thank you!

@KamiSami
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KamiSami commented May 2, 2020

Server starts with this mod in now yeah, haven't got to test the mod yet but i assume it is working as server does load up

@klikli-dev klikli-dev added the bug Something isn't working label May 6, 2020
klikli-dev pushed a commit that referenced this issue Feb 23, 2021
@busa13 busa13 mentioned this issue Feb 8, 2022
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