Releases: kivattt/kivaserverutils
1.2.0
- Fixed
/pronounsset
to be OP-only /spawnset
now also sets where players respawn, only overworld supported (Does not write any world data, your world spawn is untouched if you remove this mod)/nick
now disallows setting your nickname to another players username (case-insensitive)- For operators,
/nick
doesn't check if the nickname is allowed - Documented issue with teleporting in the README.md
1.1.0
1.0.0
- Dimension support for /home and /spawn
- Tweaked mob spawning (Less mobs above 2 players, more mobs otherwise)
- Made /spawnset act like /sethome, not using any coordinate arguments
- Added /spawnwhere command
- Added /homewhere command
- Fixed an edge case bug where spawnreset wouldn't persist over server restart
by deleting spawncommandlocation.txt on server stop if no spawn set
For server owners:
This update assumes the dimension is overworld (0) for any existing player homes using the
old file format for backwards compatibility
If any players have set a home in the nether on a previous version of KivaServerUtils,
you may want to delete or manually edit mods/KivaServerUtils/playerhomes.txt
on your server to change the dimension manually.
Example playerhomes.txt in the new format:
wryern=1227.8110946978245 65.0 2724.5525272599257 0
kivattt=-178.32606977026998 79.0 221.221679180491 -1
username
=x
y
z
dimension integer
Dimension integers:
-1 = Nether, 0 = Overworld
(ReIndev sky islands are considered overworld)
0.8.0
0.7.0
Mobcap! This will improve players ping by a lot when there are more than ~2 or 3 players on the server while mob spawning is enabled.
New command:
/mobcapdisabled <true or false>
(OP-only command)
Other changes:
/nicklist
and /pronounslist
now display "There are no ..." when no nicknames/pronouns have been set by any player