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Adopt DMD's MSVC toolchain detection
This reduces the overhead for auto-detecting and setting up an MSVC toolchain from a very rough 1 second to about 8 milliseconds on my box. Enabling the auto-detection by default (and so preferring MSVC over the 'internal' toolchain if there's a Visual C++ installation) is now possible, fixing issues like ldc-developers#3402. The MSVC setup now consists of the bare minimum - prepending 3 directories to the LIB env var and 1-2 directories to PATH.
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/* Compiler implementation of the D programming language | ||
* Copyright (C) 2009-2020 by The D Language Foundation, All Rights Reserved | ||
* written by Walter Bright | ||
* http://www.digitalmars.com | ||
* Distributed under the Boost Software License, Version 1.0. | ||
* http://www.boost.org/LICENSE_1_0.txt | ||
* https://github.com/dlang/dmd/blob/master/src/dmd/vsoptions.h | ||
*/ | ||
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#pragma once | ||
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#ifdef _WIN32 | ||
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struct VSOptions | ||
{ | ||
const char *WindowsSdkDir = nullptr; | ||
const char *WindowsSdkVersion = nullptr; | ||
const char *UCRTSdkDir = nullptr; | ||
const char *UCRTVersion = nullptr; | ||
const char *VSInstallDir = nullptr; | ||
const char *VCInstallDir = nullptr; | ||
const char *VCToolsInstallDir = nullptr; // used by VS 2017+ | ||
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void initialize(); | ||
const char *getVCBinDir(bool x64, const char *&addpath) const; | ||
const char *getVCLibDir(bool x64) const; | ||
const char *getUCRTLibPath(bool x64) const; | ||
const char *getSDKLibPath(bool x64) const; | ||
}; | ||
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#endif // _WIN32 |
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