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[Keymap] Added keymap for user jasondunsmore (qmk#6023)
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/* | ||
Copyright 2017 Danny Nguyen <[email protected]> | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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/* Use I2C or Serial, not both */ | ||
#define USE_SERIAL | ||
// #define USE_I2C | ||
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/* Select hand configuration */ | ||
#define MASTER_LEFT | ||
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#define TAPPING_TERM 200 |
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#include QMK_KEYBOARD_H | ||
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extern keymap_config_t keymap_config; | ||
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// Layers | ||
#define _QWERTY 0 // Base layer | ||
#define _NUMB 1 | ||
#define _NAVI 2 | ||
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// Keys | ||
#define KC_NUMB MO(_NUMB) | ||
#define KC_NAVI MO(_NAVI) | ||
#define KC_AGRV LALT_T(KC_GRAVE) | ||
#define KC_GUIE LGUI_T(KC_ESC) | ||
#define KC_REST RESET | ||
#define KC_DBUG DEBUG | ||
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// Tap Dance Declarations | ||
enum { | ||
TD_LALT_GRV_BSLS = 0, | ||
TD_LSFT_LBRC, | ||
TD_RSFT_RBRC, | ||
}; | ||
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void alt_grave_backslash(qk_tap_dance_state_t *state, void *user_data) { | ||
if (state->count == 1) { | ||
if (!state->pressed) { | ||
register_code(KC_GRAVE); | ||
} else { | ||
register_code(KC_LALT); | ||
} | ||
} else if (state->count == 2) { | ||
register_code(KC_BSLASH); | ||
} | ||
} | ||
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void alt_grave_backslash_reset(qk_tap_dance_state_t *state, void *user_data) { | ||
if (state->count == 1) { | ||
unregister_code(KC_GRAVE); | ||
unregister_code(KC_LALT); | ||
} else if (state->count == 2) { | ||
unregister_code(KC_BSLASH); | ||
} | ||
} | ||
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void left_brackets(qk_tap_dance_state_t *state, void *user_data) { | ||
if (state->count == 1) { | ||
if (!state->pressed) { | ||
register_code(KC_LSFT); | ||
register_code(KC_9); | ||
} else { | ||
register_code(KC_LSFT); | ||
} | ||
} else if (state->count == 2) { | ||
register_code(KC_LBRC); | ||
} | ||
} | ||
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void left_brackets_reset(qk_tap_dance_state_t *state, void *user_data) { | ||
if (state->count == 1) { | ||
unregister_code(KC_LSFT); | ||
unregister_code(KC_9); | ||
} else if (state->count == 2) { | ||
unregister_code(KC_LBRC); | ||
} | ||
} | ||
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void right_brackets(qk_tap_dance_state_t *state, void *user_data) { | ||
if (state->count == 1) { | ||
if (!state->pressed) { | ||
register_code(KC_RSFT); | ||
register_code(KC_0); | ||
} else { | ||
register_code(KC_RSFT); | ||
} | ||
} else if (state->count == 2) { | ||
register_code(KC_RBRC); | ||
} | ||
} | ||
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void right_brackets_reset(qk_tap_dance_state_t *state, void *user_data) { | ||
if (state->count == 1) { | ||
unregister_code(KC_RSFT); | ||
unregister_code(KC_0); | ||
} else if (state->count == 2) { | ||
unregister_code(KC_RBRC); | ||
} | ||
} | ||
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// Tap Dance Definitions | ||
qk_tap_dance_action_t tap_dance_actions[] = { | ||
// Tap once for KC_SLSH, twice for KC_BSLS | ||
[TD_LALT_GRV_BSLS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, alt_grave_backslash, alt_grave_backslash_reset), | ||
[TD_LSFT_LBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, left_brackets, left_brackets_reset), | ||
[TD_RSFT_RBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, right_brackets, right_brackets_reset) | ||
}; | ||
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// Tap Dance Keys | ||
#define KC_AGRB TD(TD_LALT_GRV_BSLS) | ||
#define KC_LSBK TD(TD_LSFT_LBRC) | ||
#define KC_RSBK TD(TD_RSFT_RBRC) | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
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[_QWERTY] = LAYOUT_kc( | ||
//,----+----+----+----+----+----. ,----+----+----+----+----+----. | ||
GUIE, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL, | ||
//|----+----+----+----+----+----| |----+----+----+----+----+----| | ||
TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC, | ||
//|----+----+----+----+----+----| |----+----+----+----+----+----| | ||
AGRB, A, S, D, F, G, H, J, K, L, SCLN,QUOT, | ||
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| | ||
LSBK, Z, X, C, V, B, MINS, EQL, N, M, COMM,DOT, SLSH,RSBK, | ||
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' | ||
NUMB,LCTL,SPC, ENT, RCTL,NAVI | ||
// `----+----+----' `----+----+----' | ||
), | ||
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[_NUMB] = LAYOUT_kc( | ||
//,----+----+----+----+----+----. ,----+----+----+----+----+----. | ||
F12, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, | ||
//|----+----+----+----+----+----| |----+----+----+----+----+----| | ||
NO, F17, F18, F19, F20, NO, NO, 7, 8, 9, 0, TRNS, | ||
//|----+----+----+----+----+----| |----+----+----+----+----+----| | ||
TRNS,F13, F14, F15, F16, NO, ASTR, 4, 5, 6, PLUS,TRNS, | ||
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| | ||
TRNS,F21, F22, F23, F24, NO, TRNS, TRNS,SLSH, 1, 2, 3, MINS,TRNS, | ||
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' | ||
TRNS,TRNS,TRNS, TRNS,DOT, TRNS | ||
// `----+----+----' `----+----+----' | ||
), | ||
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[_NAVI] = LAYOUT_kc( | ||
//,----+----+----+----+----+----. ,----+----+----+----+----+----. | ||
PWR, MUTE,VOLD,VOLU,BRID,BRIU, REST,DBUG, NO, NO, NO, TRNS, | ||
//|----+----+----+----+----+----| |----+----+----+----+----+----| | ||
WAKE,HOME,PGUP, UP, PGDN,TRNS, NO, NO, NO, NO, NO, TRNS, | ||
//|----+----+----+----+----+----| |----+----+----+----+----+----| | ||
TRNS,END, LEFT,DOWN,RGHT,TRNS, PAUS,CAPS,PSCR,SLCK,INS, TRNS, | ||
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| | ||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, NO, NO, NO, NO, NO, TRNS, | ||
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' | ||
TRNS,TRNS,TRNS, TRNS,TRNS,TRNS | ||
// `----+----+----' `----+----+----' | ||
) | ||
}; |
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# jasondunsmore's iris layout | ||
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_QWERTY is the default layer, from which all letters, symbols and | ||
numbers can be accessed. The _NUMB layer contains a numberpad, | ||
operators, and function keys. The _NAVI layer contains navigation | ||
keys, some hardware adjustment keys, lock keys, and RESET/DEBUG for | ||
QMK. |
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TAP_DANCE_ENABLE = yes | ||
COMMAND_ENABLE = no |