-
-
Notifications
You must be signed in to change notification settings - Fork 138
/
lua.rs
389 lines (331 loc) · 12.9 KB
/
lua.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
//! Contains definitions from `lua.h`.
use std::marker::{PhantomData, PhantomPinned};
use std::os::raw::{c_char, c_double, c_int, c_void};
use std::ptr;
// Mark for precompiled code (`<esc>Lua`)
#[cfg(not(feature = "luajit"))]
pub const LUA_SIGNATURE: &[u8] = b"\x1bLua";
#[cfg(feature = "luajit")]
pub const LUA_SIGNATURE: &[u8] = b"\x1bLJ";
// Option for multiple returns in 'lua_pcall' and 'lua_call'
pub const LUA_MULTRET: c_int = -1;
//
// Pseudo-indices
//
pub const LUA_REGISTRYINDEX: c_int = -10000;
pub const LUA_ENVIRONINDEX: c_int = -10001;
pub const LUA_GLOBALSINDEX: c_int = -10002;
pub const fn lua_upvalueindex(i: c_int) -> c_int {
LUA_GLOBALSINDEX - i
}
//
// Thread status
//
pub const LUA_OK: c_int = 0;
pub const LUA_YIELD: c_int = 1;
pub const LUA_ERRRUN: c_int = 2;
pub const LUA_ERRSYNTAX: c_int = 3;
pub const LUA_ERRMEM: c_int = 4;
pub const LUA_ERRERR: c_int = 5;
/// A raw Lua state associated with a thread.
#[repr(C)]
pub struct lua_State {
_data: [u8; 0],
_marker: PhantomData<(*mut u8, PhantomPinned)>,
}
//
// Basic types
//
pub const LUA_TNONE: c_int = -1;
pub const LUA_TNIL: c_int = 0;
pub const LUA_TBOOLEAN: c_int = 1;
pub const LUA_TLIGHTUSERDATA: c_int = 2;
pub const LUA_TNUMBER: c_int = 3;
pub const LUA_TSTRING: c_int = 4;
pub const LUA_TTABLE: c_int = 5;
pub const LUA_TFUNCTION: c_int = 6;
pub const LUA_TUSERDATA: c_int = 7;
pub const LUA_TTHREAD: c_int = 8;
/// Type produced by LuaJIT FFI module
#[cfg(feature = "luajit")]
pub const LUA_TCDATA: c_int = 10;
/// Minimum Lua stack available to a C function
pub const LUA_MINSTACK: c_int = 20;
/// A Lua number, usually equivalent to `f64`
pub type lua_Number = c_double;
/// A Lua integer, usually equivalent to `i64`
#[cfg(target_pointer_width = "32")]
pub type lua_Integer = i32;
#[cfg(target_pointer_width = "64")]
pub type lua_Integer = i64;
/// Type for native C functions that can be passed to Lua.
pub type lua_CFunction = unsafe extern "C-unwind" fn(L: *mut lua_State) -> c_int;
// Type for functions that read/write blocks when loading/dumping Lua chunks
#[rustfmt::skip]
pub type lua_Reader =
unsafe extern "C-unwind" fn(L: *mut lua_State, ud: *mut c_void, sz: *mut usize) -> *const c_char;
#[rustfmt::skip]
pub type lua_Writer =
unsafe extern "C-unwind" fn(L: *mut lua_State, p: *const c_void, sz: usize, ud: *mut c_void) -> c_int;
/// Type for memory-allocation functions
#[rustfmt::skip]
pub type lua_Alloc =
unsafe extern "C-unwind" fn(ud: *mut c_void, ptr: *mut c_void, osize: usize, nsize: usize) -> *mut c_void;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua51", kind = "raw-dylib"))]
extern "C-unwind" {
//
// State manipulation
//
pub fn lua_newstate(f: lua_Alloc, ud: *mut c_void) -> *mut lua_State;
pub fn lua_close(L: *mut lua_State);
pub fn lua_newthread(L: *mut lua_State) -> *mut lua_State;
pub fn lua_atpanic(L: *mut lua_State, panicf: lua_CFunction) -> lua_CFunction;
//
// Basic stack manipulation
//
pub fn lua_gettop(L: *mut lua_State) -> c_int;
pub fn lua_settop(L: *mut lua_State, idx: c_int);
pub fn lua_pushvalue(L: *mut lua_State, idx: c_int);
pub fn lua_remove(L: *mut lua_State, idx: c_int);
pub fn lua_insert(L: *mut lua_State, idx: c_int);
pub fn lua_replace(L: *mut lua_State, idx: c_int);
pub fn lua_checkstack(L: *mut lua_State, sz: c_int) -> c_int;
pub fn lua_xmove(from: *mut lua_State, to: *mut lua_State, n: c_int);
//
// Access functions (stack -> C)
//
pub fn lua_isnumber(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isstring(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_iscfunction(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isuserdata(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_type(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_typename(L: *mut lua_State, tp: c_int) -> *const c_char;
pub fn lua_equal(L: *mut lua_State, idx1: c_int, idx2: c_int) -> c_int;
pub fn lua_rawequal(L: *mut lua_State, idx1: c_int, idx2: c_int) -> c_int;
pub fn lua_lessthan(L: *mut lua_State, idx1: c_int, idx2: c_int) -> c_int;
pub fn lua_tonumber(L: *mut lua_State, idx: c_int) -> lua_Number;
#[link_name = "lua_tointeger"]
pub fn lua_tointeger_(L: *mut lua_State, idx: c_int) -> lua_Integer;
pub fn lua_toboolean(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_tolstring(L: *mut lua_State, idx: c_int, len: *mut usize) -> *const c_char;
pub fn lua_objlen(L: *mut lua_State, idx: c_int) -> usize;
pub fn lua_tocfunction(L: *mut lua_State, idx: c_int) -> Option<lua_CFunction>;
pub fn lua_touserdata(L: *mut lua_State, idx: c_int) -> *mut c_void;
pub fn lua_tothread(L: *mut lua_State, idx: c_int) -> *mut lua_State;
pub fn lua_topointer(L: *mut lua_State, idx: c_int) -> *const c_void;
//
// Push functions (C -> stack)
//
pub fn lua_pushnil(L: *mut lua_State);
pub fn lua_pushnumber(L: *mut lua_State, n: lua_Number);
pub fn lua_pushinteger(L: *mut lua_State, n: lua_Integer);
#[link_name = "lua_pushlstring"]
pub fn lua_pushlstring_(L: *mut lua_State, s: *const c_char, l: usize);
#[link_name = "lua_pushstring"]
pub fn lua_pushstring_(L: *mut lua_State, s: *const c_char);
// lua_pushvfstring
pub fn lua_pushfstring(L: *mut lua_State, fmt: *const c_char, ...) -> *const c_char;
pub fn lua_pushcclosure(L: *mut lua_State, f: lua_CFunction, n: c_int);
pub fn lua_pushboolean(L: *mut lua_State, b: c_int);
pub fn lua_pushlightuserdata(L: *mut lua_State, p: *mut c_void);
pub fn lua_pushthread(L: *mut lua_State) -> c_int;
//
// Get functions (Lua -> stack)
//
#[link_name = "lua_gettable"]
pub fn lua_gettable_(L: *mut lua_State, idx: c_int);
#[link_name = "lua_getfield"]
pub fn lua_getfield_(L: *mut lua_State, idx: c_int, k: *const c_char);
#[link_name = "lua_rawget"]
pub fn lua_rawget_(L: *mut lua_State, idx: c_int);
#[link_name = "lua_rawgeti"]
pub fn lua_rawgeti_(L: *mut lua_State, idx: c_int, n: c_int);
pub fn lua_createtable(L: *mut lua_State, narr: c_int, nrec: c_int);
pub fn lua_newuserdata(L: *mut lua_State, sz: usize) -> *mut c_void;
pub fn lua_getmetatable(L: *mut lua_State, objindex: c_int) -> c_int;
pub fn lua_getfenv(L: *mut lua_State, idx: c_int);
//
// Set functions (stack -> Lua)
//
pub fn lua_settable(L: *mut lua_State, idx: c_int);
pub fn lua_setfield(L: *mut lua_State, idx: c_int, k: *const c_char);
pub fn lua_rawset(L: *mut lua_State, idx: c_int);
#[link_name = "lua_rawseti"]
pub fn lua_rawseti_(L: *mut lua_State, idx: c_int, n: c_int);
pub fn lua_setmetatable(L: *mut lua_State, objindex: c_int) -> c_int;
pub fn lua_setfenv(L: *mut lua_State, idx: c_int) -> c_int;
//
// 'load' and 'call' functions (load and run Lua code)
//
pub fn lua_call(L: *mut lua_State, nargs: c_int, nresults: c_int);
pub fn lua_pcall(L: *mut lua_State, nargs: c_int, nresults: c_int, errfunc: c_int) -> c_int;
pub fn lua_cpcall(L: *mut lua_State, f: lua_CFunction, ud: *mut c_void) -> c_int;
pub fn lua_load(
L: *mut lua_State,
reader: lua_Reader,
data: *mut c_void,
chunkname: *const c_char,
) -> c_int;
#[link_name = "lua_dump"]
pub fn lua_dump_(L: *mut lua_State, writer: lua_Writer, data: *mut c_void) -> c_int;
//
// Coroutine functions
//
pub fn lua_yield(L: *mut lua_State, nresults: c_int) -> c_int;
#[link_name = "lua_resume"]
pub fn lua_resume_(L: *mut lua_State, narg: c_int) -> c_int;
pub fn lua_status(L: *mut lua_State) -> c_int;
}
//
// Garbage-collection function and options
//
pub const LUA_GCSTOP: c_int = 0;
pub const LUA_GCRESTART: c_int = 1;
pub const LUA_GCCOLLECT: c_int = 2;
pub const LUA_GCCOUNT: c_int = 3;
pub const LUA_GCCOUNTB: c_int = 4;
pub const LUA_GCSTEP: c_int = 5;
pub const LUA_GCSETPAUSE: c_int = 6;
pub const LUA_GCSETSTEPMUL: c_int = 7;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua51", kind = "raw-dylib"))]
extern "C-unwind" {
pub fn lua_gc(L: *mut lua_State, what: c_int, data: c_int) -> c_int;
}
//
// Miscellaneous functions
//
#[cfg_attr(all(windows, raw_dylib), link(name = "lua51", kind = "raw-dylib"))]
extern "C-unwind" {
pub fn lua_error(L: *mut lua_State) -> !;
pub fn lua_next(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_concat(L: *mut lua_State, n: c_int);
pub fn lua_getallocf(L: *mut lua_State, ud: *mut *mut c_void) -> lua_Alloc;
pub fn lua_setallocf(L: *mut lua_State, f: lua_Alloc, ud: *mut c_void);
}
//
// Some useful macros (implemented as Rust functions)
//
#[inline(always)]
pub unsafe fn lua_pop(L: *mut lua_State, n: c_int) {
lua_settop(L, -n - 1)
}
#[inline(always)]
pub unsafe fn lua_newtable(L: *mut lua_State) {
lua_createtable(L, 0, 0)
}
#[inline(always)]
pub unsafe fn lua_register(L: *mut lua_State, n: *const c_char, f: lua_CFunction) {
lua_pushcfunction(L, f);
lua_setglobal(L, n)
}
#[inline(always)]
pub unsafe fn lua_pushcfunction(L: *mut lua_State, f: lua_CFunction) {
lua_pushcclosure(L, f, 0)
}
// TODO: lua_strlen
#[inline(always)]
pub unsafe fn lua_isfunction(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TFUNCTION) as c_int
}
#[inline(always)]
pub unsafe fn lua_istable(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TTABLE) as c_int
}
#[inline(always)]
pub unsafe fn lua_islightuserdata(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TLIGHTUSERDATA) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnil(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TNIL) as c_int
}
#[inline(always)]
pub unsafe fn lua_isboolean(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TBOOLEAN) as c_int
}
#[inline(always)]
pub unsafe fn lua_isthread(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TTHREAD) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnone(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TNONE) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnoneornil(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) <= LUA_TNIL) as c_int
}
#[inline(always)]
pub unsafe fn lua_pushliteral(L: *mut lua_State, s: &'static str) {
use std::ffi::CString;
let c_str = CString::new(s).unwrap();
lua_pushlstring_(L, c_str.as_ptr(), c_str.as_bytes().len())
}
#[inline(always)]
pub unsafe fn lua_setglobal(L: *mut lua_State, var: *const c_char) {
lua_setfield(L, LUA_GLOBALSINDEX, var)
}
#[inline(always)]
pub unsafe fn lua_getglobal_(L: *mut lua_State, var: *const c_char) {
lua_getfield_(L, LUA_GLOBALSINDEX, var)
}
#[inline(always)]
pub unsafe fn lua_tostring(L: *mut lua_State, i: c_int) -> *const c_char {
lua_tolstring(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_xpush(from: *mut lua_State, to: *mut lua_State, idx: c_int) {
lua_pushvalue(from, idx);
lua_xmove(from, to, 1);
}
//
// Debug API
//
// Maximum size for the description of the source of a function in debug information.
const LUA_IDSIZE: usize = 60;
// Event codes
pub const LUA_HOOKCALL: c_int = 0;
pub const LUA_HOOKRET: c_int = 1;
pub const LUA_HOOKLINE: c_int = 2;
pub const LUA_HOOKCOUNT: c_int = 3;
pub const LUA_HOOKTAILCALL: c_int = 4;
// Event masks
pub const LUA_MASKCALL: c_int = 1 << (LUA_HOOKCALL as usize);
pub const LUA_MASKRET: c_int = 1 << (LUA_HOOKRET as usize);
pub const LUA_MASKLINE: c_int = 1 << (LUA_HOOKLINE as usize);
pub const LUA_MASKCOUNT: c_int = 1 << (LUA_HOOKCOUNT as usize);
/// Type for functions to be called on debug events.
pub type lua_Hook = unsafe extern "C-unwind" fn(L: *mut lua_State, ar: *mut lua_Debug);
#[cfg_attr(all(windows, raw_dylib), link(name = "lua51", kind = "raw-dylib"))]
extern "C-unwind" {
pub fn lua_getstack(L: *mut lua_State, level: c_int, ar: *mut lua_Debug) -> c_int;
pub fn lua_getinfo(L: *mut lua_State, what: *const c_char, ar: *mut lua_Debug) -> c_int;
pub fn lua_getlocal(L: *mut lua_State, ar: *const lua_Debug, n: c_int) -> *const c_char;
pub fn lua_setlocal(L: *mut lua_State, ar: *const lua_Debug, n: c_int) -> *const c_char;
pub fn lua_getupvalue(L: *mut lua_State, funcindex: c_int, n: c_int) -> *const c_char;
pub fn lua_setupvalue(L: *mut lua_State, funcindex: c_int, n: c_int) -> *const c_char;
pub fn lua_sethook(
L: *mut lua_State,
func: Option<lua_Hook>,
mask: c_int,
count: c_int,
) -> c_int;
pub fn lua_gethook(L: *mut lua_State) -> Option<lua_Hook>;
pub fn lua_gethookmask(L: *mut lua_State) -> c_int;
pub fn lua_gethookcount(L: *mut lua_State) -> c_int;
}
#[repr(C)]
pub struct lua_Debug {
pub event: c_int,
pub name: *const c_char,
pub namewhat: *const c_char,
pub what: *const c_char,
pub source: *const c_char,
pub currentline: c_int,
pub nups: c_int,
pub linedefined: c_int,
pub lastlinedefined: c_int,
pub short_src: [c_char; LUA_IDSIZE],
// lua.h mentions this is for private use
i_ci: c_int,
}