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In short, I can't think of a reason for it to be, it would only add overhead, and I would have to pick a runtime or support flags for switching between them. The Dynamic type is async-friendly. Async tasks can set values, read values, and even wait for the next value. The current approach I'm using in a little client-server app I've started building is having a If Rust ever supports function coloring where Gooey could support both async and non-async code paths, I would reconsider adding async at that point. Right now, I can't think of any reasons to add it, so I will finish my answer with a question: why should this library be async? |
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This is a small question, but why is this not lib async?
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